Page 1 of 3 123 LastLast
Results 1 to 10 of 26

Thread: [Region 1][Map 01] Ash coast

  1. #1
      alucard339 is offline
    Guild Journeyer alucard339's Avatar
    Join Date
    Nov 2007
    Location
    Kingston Ontario
    Posts
    193

    Post [Region 1][Map 01] Ash coast

    Sorry for the late entry, but I'm kind of really busy at work with the preparation for the next rotation in Afghanistan.
    And the little time left is spend on the house.

    Right now, I'm still trying to figure out how I will do my map. I've try some style but don't like them so I'm still searching .

    The principle should be this a meteor crash near the shore of map 1 north coast and transform all habitants into undead (classic but I wanted to do that since a long time ago) and the survivors fled to the sea to a near island to the west (call last home). That would me on the map 0 that I'm also doing since there is not much in map 1.

    Sea-U-Hall,
    alu.
    Let my fangs find your neck, during the night, so that I can drink your knowledge ...

    So it could be use here : www.l-hazard.com

  2. #2
      alucard339 is offline
    Guild Journeyer alucard339's Avatar
    Join Date
    Nov 2007
    Location
    Kingston Ontario
    Posts
    193

    Map

    here is a quick draw of map 0 and 1.
    Attached Thumbnails Attached Thumbnails [Region 1][Map 01] Ash coast-general-idea.jpg  
    Let my fangs find your neck, during the night, so that I can drink your knowledge ...

    So it could be use here : www.l-hazard.com

  3. #3
      alucard339 is offline
    Guild Journeyer alucard339's Avatar
    Join Date
    Nov 2007
    Location
    Kingston Ontario
    Posts
    193

    Wip

    Here is a little update.

    I'm trying different styles of landscape.

    I've added a quick color version to a better look.

    I'm not sure if I'm on the right track or not ,

    Alu.
    Attached Thumbnails Attached Thumbnails [Region 1][Map 01] Ash coast-region-1-map1-bw-test.jpg   [Region 1][Map 01] Ash coast-region-1-map1-color-test.jpg  
    Let my fangs find your neck, during the night, so that I can drink your knowledge ...

    So it could be use here : www.l-hazard.com

  4. #4
      alucard339 is offline
    Guild Journeyer alucard339's Avatar
    Join Date
    Nov 2007
    Location
    Kingston Ontario
    Posts
    193

    Post

    The rivers are done.

    I'm still not sure about the forests. Any advices


    The orange-brow lake is where the meteor that cause the disease crashed.
    Attached Thumbnails Attached Thumbnails [Region 1][Map 01] Ash coast-region-1-map1b-copy.jpg  
    Let my fangs find your neck, during the night, so that I can drink your knowledge ...

    So it could be use here : www.l-hazard.com

  5. #5
      jfrazierjr is offline
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    2,963

    Post

    Quote Originally Posted by alucard339 View Post
    The rivers are done.

    I'm still not sure about the forests. Any advices


    The orange-brow lake is where the meteor that cause the disease crashed.
    Like the colors. LOVE the neat subtle woodcut style shallows around the shores.

    As for the forests, try the technique Danchops did for his forests using plasma. he has a mini tut in a thread somewhere in the past 2-3 weeks.

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  6. #6
    Guild Master Gracious Donor Midgardsormr's Avatar
    Join Date
    Aug 2007
    Location
    Los Angeles, CA
    Posts
    2,425

    Post

    I like the forest texture quite a bit. The color is a bit bright for my taste, but that may just be me. I also like your shaded relief quite a bit.

    I wonder if you could just paint a little bit of shadow over the rivers where they pass through the forests, so it looks like they're not running on top of the trees. Just a hint of darkness on the border between trees and river would sell it, I think.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  7. #7
    Guild Master Gracious Donor Midgardsormr's Avatar
    Join Date
    Aug 2007
    Location
    Los Angeles, CA
    Posts
    2,425

    Post

    Quote Originally Posted by jfrazierjr View Post
    As for the forests, try the technique Danchops did for his forests using plasma.
    I'm not sure the plasma technique is a good idea here, since the mountains are shaded, and the forests run up their sides. Plasma would give a color variation that's too random and disrupt the elevation illusion.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  8. #8
      alucard339 is offline
    Guild Journeyer alucard339's Avatar
    Join Date
    Nov 2007
    Location
    Kingston Ontario
    Posts
    193

    Post

    Tx guys,

    About the river I was going to pu some more shadow where is needed, once I finish with the forest.

    I think for now I'll leave the forest like that for now (until I get a good idea or time to spare) and I will now focus on the towns and story of this map.


    Sea-U-Hall,
    Alu.
    Let my fangs find your neck, during the night, so that I can drink your knowledge ...

    So it could be use here : www.l-hazard.com

  9. #9
      alucard339 is offline
    Guild Journeyer alucard339's Avatar
    Join Date
    Nov 2007
    Location
    Kingston Ontario
    Posts
    193

    Map

    here is the finish version of the land unless some off you get good advice.

    next will come the story and the naming process.

    Alu.


    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails [Region 1][Map 01] Ash coast-ash-coast2.jpg  
    Last edited by alucard339; 07-06-2008 at 10:25 AM. Reason: I've updated the map
    Let my fangs find your neck, during the night, so that I can drink your knowledge ...

    So it could be use here : www.l-hazard.com

  10. #10
      alucard339 is offline
    Guild Journeyer alucard339's Avatar
    Join Date
    Nov 2007
    Location
    Kingston Ontario
    Posts
    193

    Post

    I've just finish naming the human towns of the map.

    Tell me what you think of it.


    Thanks,
    Alu.
    Last edited by alucard339; 07-06-2008 at 10:19 AM.
    Let my fangs find your neck, during the night, so that I can drink your knowledge ...

    So it could be use here : www.l-hazard.com

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •