
Originally Posted by
drow
if you scale up, doing so by integer multiples (i.e. 72 x 4 = 288 dpi) may work better.
alternately, i could add an option to the generator to create higher resolution maps to begin with.
which might be generally useful, anyway....
there's now a checkbox labelled "scale map for print" just below the map style dropdown.
checking that box generates an image four times larger than normal.
i'm sure some of the styles will look a bit daft, since i can't scale the source textures.
but anyway... perhaps that helps?