Yet another, H1: Keep on the Shadowfell map
Map is finished: Look here!
// Edit Level 1 of the keep is done. Look further down.
This is my first map ever in photoshop. I used to do maps in hand last time I gm'ed 12 years ago, but this time around, I'm trying with photoshop.
I'm doing the H1 keep. I know its been done over and over, but its the first game I'm gonna GM in awhile, and I wanted to do something where I could get a lot of inspiration from maps
that already has been done.
So far I have learned a lot about map making in photoshop from reading here, and by trial and error by myself.
Bevel's are very nice when doing something in 2D. They make things look more realistic.
Shadows give items the illusion of depth.
Good textures mean a lot.
All objects you see in the map are done entirely in photoshop by myself.
Most item's have been textured by filterforge. An awesome plug in for PS. Would have been lost without it.
First piece I'm gonna post that's almost done is Area 4. It's still missing doors and random "mess" items. But it gives a good idea of what I'm trying to make.
I hope you will like it.