Results 1 to 3 of 3

Thread: A small cave

  1. #1
      rsandor is offline
    Guild Applicant
    Join Date
    Apr 2011
    Location
    San Francisco, CA
    Posts
    3

    Post A small cave

    Here's my first photoshop dungeon:

    A small cave-first-cave.gif

    I used a lot of techniques that I learned from the wonderful "Saderan Tutorial." Suggestions and critiques are very welcome

  2. #2
      jtougas is offline
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,737
    Blog Entries
    24

    Default

    Looks good. I'm a big fan of the "irregular" shaped dungeon. Now just populate it with all kinds of neat,scary,shiny,oozy stuff and you're there.

    Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)
    Attribution Instructions

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  3. #3
      Sorpaw is offline
    Guild Novice
    Join Date
    Jan 2013
    Location
    USA, Wales, Finland
    Posts
    14

    Default

    So far, so good. Is it a live cave system or a dead one? In other words, is cave still being created or is it like coral (that leaves a dead exoskeleton)?

    First Photoshop effort, eh? Any thoughts on GIMP? I am currently updating/working on a cave system using a shattershot approach. Most of it was done in CC2 Pro, and I haven't figured out how to touch it up in GIMP yet.

    Sorpaw

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •