This has really shaped up to be a wonderful map!
Excellent mapping, though it's probably too late, my humble suggestion would be to lighten the floor grid lines a teensy bit, that way the rooms, halls, and stairs would be more dramatic in not competing with the grid for the eye's attention.
Bravo on the effort so far!
"..the next Riddick movie? It's a wild ride, I hear they're calling it Alice in Underverse."
I am amazed, I always admired the isometric style. I never got the hang of it, so I settled for cross-sections and areal view. But again. I like this map! Very good job.
I really like the isometric style too, but i don't understand how you present it to the players. Do you use a vtt? Or just pen&paper? You cover the rooms they haven't still discovered or you let them see the entire dungeon as they enter it? It could be a great way to do a map, but i'm still not sold on the working side of it.
I just found this and I wanted to say bravo. It looks great. The words are a little hard to read due to the light coloring but that might be just fine as they don't overwhelm the map. I look forward to the tutorial.
A great map as usual. Really like the border !! Into the inspiration folder !!
"Aye The skies be clear , the seas be calm and the winds be with us .....
ARGH!! but the damn compass be broken!! "
Capt. Noah Swalter Last voyage of the " Silver Crest"
I just love iso dungeon maps. Iso mapping is a force to be reckoned with. Saved and repped.
Excellent job and great to see the progression, too! Thanks!
This map is awesome looking! I guess I just have one question, how will it be played on? Is this a map for your reference? Will this be something that you actually print out?