I had originally thought about putting secret passages between the different sections but then nixed that idea because I wanted the bridge to play a significant role. As for how the bridge rotates is up to the DM. It could be a puzzle on the pivot on the bridge (images of Obiwan Kenobi in the Death Star), or maybe some sort of switch/puzzle elsewhere that needs to be solved before the bridge will give access to the rest of the dungeon. I like the idea of using a deadman's switch (the bridge will move when the switch is thrown but if it isn't held in place, the bridge returns to its N-S orientation).



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), or maybe some sort of switch/puzzle elsewhere that needs to be solved before the bridge will give access to the rest of the dungeon. I like the idea of using a deadman's switch (the bridge will move when the switch is thrown but if it isn't held in place, the bridge returns to its N-S orientation).


