Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Dwarven Monastery

  1. #1
      agroschim is offline
    Guild Novice agroschim's Avatar
    Join Date
    Jul 2009
    Posts
    22

    Wip Dwarven Monastery

    I am currently working on this ancient dwarven monastery as a dungeon for my AD&D 2nd campaign. The players will enter via the stairs in the upper left corner. So far it includes a forge, a cistern (for quench water), a dining room, a kitchen, a mushroom farm, a brewery, a chapel, a library, a room for melee practice and living quarters. Am I missing something?

    Thanks in advance for any tips, hints and comments.
    Attached Thumbnails Attached Thumbnails Dwarven Monastery-battlemap.png  

  2. #2
      damonjynx is offline
    Guild Apprentice damonjynx's Avatar
    Join Date
    Aug 2012
    Location
    Sydney, Australia
    Posts
    47

    Default

    Love the old school look and feel. That (IMO) is how dungeon maps should look!
    Glory is the reward of valour.

    My blog at: damonjynx.blogspot.com.au

  3. #3
      Lukc is offline
    Community Leader Gracious Donor Lukc's Avatar
    Join Date
    Sep 2011
    Location
    Lausanne, CH
    Posts
    1,506

    Default

    Looks neat! what are you working in? That'll make it easier to give the tips & hints you want!

  4. #4
      agroschim is offline
    Guild Novice agroschim's Avatar
    Join Date
    Jul 2009
    Posts
    22

    Default

    I'm currently working with GIMP. But I think I will redo the map in Inkscape to make use of clones for symbol.

  5. #5
      Djekspek is offline
    Professional Artist Gracious Donor Djekspek's Avatar
    Join Date
    Aug 2009
    Location
    Netherlands
    Posts
    741

    Default

    Looks pretty cool and complete... maybe a barber to keep them beards neat and tidy... cheers, dj
    My portfolio site (fantasy-maps.com) | My work on deviantART | Fantasy maps on Google+
    Work posted by me can be used under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, unless stated otherwise.

  6. #6
      jtougas is offline
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,812
    Blog Entries
    27

    Default

    No self respecting Dwarven monastery would be without a hidden portal to the underdark to battle their most hated enemy the Drow This is really great very "old school" and very cool
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  7. #7
      arsheesh is offline
    Community Leader arsheesh's Avatar
    Join Date
    Oct 2009
    Location
    New Zealand
    Posts
    4,270

    Default

    Very nice old-school map. Just as a personal design preference, I like to try to add multiple entrances to dungeons (and to different dungeon levels), as well as plenty of "loops" within any given level of a dungeon to make the dungeon less linear. I recommend having a look at Justin Alexander's series of posts on JAQUAYING THE DUNGEON, there is some really great dungeon design theory to be had there.

    Cheers,
    -Arsheesh

  8. #8
      agroschim is offline
    Guild Novice agroschim's Avatar
    Join Date
    Jul 2009
    Posts
    22

    Default

    @Djekspek: Cutting beards? That's heresy!

    I converted the map from raster to vector and added labels. The second map is the lower crypt level complete with fake grave and secret room.

    Dwarven Monastery-battlemap.png

    Dwarven Monastery-battlemap_2.png

    PS @Arsheesh: Excellent series of essays!
    Last edited by agroschim; 10-22-2012 at 07:51 PM.

  9. #9
      Djekspek is offline
    Professional Artist Gracious Donor Djekspek's Avatar
    Join Date
    Aug 2009
    Location
    Netherlands
    Posts
    741

    Default

    euh ... I meant for the females, they want their beards nice with beads and stuff dont they?
    My portfolio site (fantasy-maps.com) | My work on deviantART | Fantasy maps on Google+
    Work posted by me can be used under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, unless stated otherwise.

  10. #10
      jtougas is offline
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,812
    Blog Entries
    27

    Default

    Quote Originally Posted by Djekspek View Post
    euh ... I meant for the females, they want their beards nice with beads and stuff dont they?
    Have you ever seen a Dwarven females beard? They are worse then the males....
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •