Results 1 to 5 of 5
Like Tree2Likes
  • 2 Post By anomiecoalition

Thread: Tomb of Shaddad (Al-Qadim Encounter)

  1. #1
    Guild Adept anomiecoalition's Avatar
    Join Date
    Jun 2012
    Location
    Dirty Jerz
    Posts
    345

    Default Tomb of Shaddad (Al-Qadim Encounter)

    Hey all...This is a reproduction of a map for the Al-Qadim adventure/encounter “The Genie’s Terror” from the City of Bones sourcebook. The basic story is that the PCs are walking along a wadi (dry desert river basin) when a storm comes (sudden storms in the desert often lead to flash floods which temporarily fill the wadis). The storm has washed away some mud in a nearby cliff face to expose a set of steps descending into the earth. They will soon discover that this is the tomb of a powerful Shi’ar and a dozen shadows.

    Its a pretty basic map, but should hopefully make for a fun encounter to break up the monotony of trudging through the desert. Overall I'm pretty happy with it, but not entirely sold on the mud texture I used for the wadi (far left) and inside the tomb...I guess I was hoping for it to look a little more "wet"... as always, criticisms and suggestions are welcomed.

    Tomb of Shaddad (Al-Qadim Encounter)-tomb-shaddad-4mb.jpg

    Made with CC3 and utilizes textures from CGtextures.com and objects from the Dunjinni Forums.

    full resolution version can be seen here... (Tomb of Shaddad | Drunken Nerdery)
    Bogie and Mateus090985 like this.
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com*

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

  2. #2
      Bogie is offline
    Community Leader Gracious Donor Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    2,438

    Default

    Nice work anomiecoalition, Nice quick encounter map.

  3. #3
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    857

    Default

    There's something really nice about these maps anomie. I really like them.

  4. #4
    Guild Journeyer Facebook Connected Mateus090985's Avatar
    Join Date
    Aug 2011
    Location
    Curitiba (PR/Brazil)
    Posts
    214

    Default

    Post here the last version. With the sword it became perfect!
    My GURPS Dungeon Fantasy Campaing: http://www.obsidianportal.com/campaigns/panorica

  5. #5
    Guild Adept anomiecoalition's Avatar
    Join Date
    Jun 2012
    Location
    Dirty Jerz
    Posts
    345

    Default

    Thanks guys...yeah, forgot to post the small updates I made to this....this one has revised textures on the water/mud areas.

    Tomb of Shaddad (Al-Qadim Encounter)-tomb-shaddad_v2-4mb.jpg

    and in this one I added a sword (snagged from the Dunjinni Forums) as per Mateus's suggestion on the Profantasy forums.

    Tomb of Shaddad (Al-Qadim Encounter)-tomb-shaddad_v3-4mb.jpg
    *Most of my Maps can be seen in full resolution on my blog*

    *I've made some of my maps into full adventures available for download at DriveThruRPG.com*

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License unless stated otherwise in the thread.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •