That said, I love this! I posted links to it in an article I posted yesterday to my blog. Great stuff!
Bryan Ray, visual effects artist
So here's another of Dyson's dungeons but this time I added a second 'level' to incorporate the lower floor of his design.
The map, The River Cave, incorporated the basic process of expanding the map into a third dimension but also adding in a "sub-floor" with chambers that were below the main level of the dungeon. Two floors, I would guess, would be a limit on how much you could do with Sketchup and actually be able to show it in the style of the "3-D Dungeon" that we've been developing on here. Any more than two and I think you'd loose the design.
Plotting out the various elevations was somewhat tricky so I had to experiment with things a little. In the above image (colors added with gimp) I started breaking down the map image by marking out the stairs so I could assume that each set of stairs was a drop in elevation (between 5 and 10 feet).
Additionally with this map I decided not to build up and cut out the doors but rather leave them as part of the artist's original design (which I keep as the surface layer).
I've also attached the sketchup file to the post for those who want to see it and manipulate it and all that.
Downloaded free sketch up-----2 days later......need sleep.....ok i'm man and who reads instructions??? oh ya i was looking for them.....but damn the library....damn the it all......figure i would import and take apart like a motor. wife said hey look for tutorials...did you check sketch up site for tips. ugh me building town.....ugh me walking in this town......ugh wife.
awesome awesome......yup the future is here......and my drafting stuff will get dusty. yet to look at the tutorial.......but ugh me download
hey got any basic towns or castle walls ...tutors
ugh me sleep now
Loving the 3d dungeons never got the hang of Sketchup - may have to though