My first dungeon map (made with paint.net)
Hello guys and gals. This is my first attempt at making a dungeon map for a small D&D campaign I plan on running. It's supposed to be the first part of a much larger, ancient, dwarven stronghold. I was attempting to go for a more classic look. How do you guys think I did?
I think it might be easier to render judgment if we know what some of the rooms do
But, I think you succeeded in one aspect - that there is one classic looking map segment.
Very old school TSR. I think we of the digital age sometimes forget to plug in the organic computer and let it tell us that there are monsters and foul smells and damp walls and strange sounds behind each door and wall. Very nice work
Kingdom Of Shendenflar Campaign Setting (WIP)
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.