Results 1 to 3 of 3

Thread: My first dungeon map (made with paint.net)

  1. #1
      Spectre216 is offline
    Guild Novice
    Join Date
    Apr 2010
    Posts
    13

    Default My first dungeon map (made with paint.net)

    Hello guys and gals. This is my first attempt at making a dungeon map for a small D&D campaign I plan on running. It's supposed to be the first part of a much larger, ancient, dwarven stronghold. I was attempting to go for a more classic look. How do you guys think I did?
    Attached Thumbnails Attached Thumbnails My first dungeon map (made with paint.net)-dungeon1.jpg  

  2. #2
    Guild Novice Facebook Connected
    Join Date
    May 2013
    Posts
    6

    Default

    I think it might be easier to render judgment if we know what some of the rooms do
    But, I think you succeeded in one aspect - that there is one classic looking map segment.

  3. #3
      jtougas is offline
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,737
    Blog Entries
    24

    Default

    Very old school TSR. I think we of the digital age sometimes forget to plug in the organic computer and let it tell us that there are monsters and foul smells and damp walls and strange sounds behind each door and wall. Very nice work

    Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)
    Attribution Instructions

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •