Great looking map.
I would try making the layer more transparent as the steps get higher and the water gets less deep. It doesn't have to be too obvious, but the shallow water would be a bit easier to see into.
Very nice work I like the sunken ship with the aft castle being above the water.
Had another idea for your water...maybe some splotchy patches of brown like a moss or chunks of something floating around. Oh and my personal thought is a bit more brown in the mix but if everyone else likes it then I'll be the oddball :) I'll also second Devin on the transparency bit.
I agree there - the water looks, well, like a clear fresh pond. I'm guessing that the crypt would be a bit more grungy, dirty, etc...floating moss etc. might work well...
I seem to remember a few slime monsters from the Monster Manual too ;)
I like the water better now, too, but two things:
1) I agree that 'less clear' water would be more appropriate
2) This is completely underground, right? Do lily pads grow in the dark??
I like it.
I am going to borrow it for my next game ;)
Thank again for the feedback everyone. Here is some responses and a knew WIP.
@DevinNight - Good point. I tried to make the water near the stairs a little more clear and a little less blurry.
@Ascension - I tried in this one to see about more of a green color for the water. My trouble is that I don't know how to draw "stuff in the water" :)
@StillCypher - They are magical underground lily pads. :D In truth, as I mentioned to Ascension, I'm not sure how I would draw the "mold/junk"
@Xyll - Cool! Let me know if they like it
I like that a lot, really looks moldy and mossy.
I think this map looks really good. Great textures.