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Thread: Throck's Caverns

  1. #1
      Map Vandal is offline
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    Map Throck's Caverns

    Here is my first attempt at mapping a dungeon using the computer.
    Last edited by Map Vandal; 10-24-2011 at 10:05 AM.

  2. #2
      ravells is offline
    Community Leader Gracious Donor ravells's Avatar
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    I really like the very soft shadow.

    I think dungeon maps are really hard to do really well. DevinNight really raised the bar on that one.

  3. #3
      Redrobes is offline
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    Thats nice. Looks like a useful map to have handy when your a DM and you didnt have time to write the next bit of the adventure so you whip this out and say that you fall through a hole and land in here somewhere. Nice generic little dungeon.

  4. #4
    Community Leader Facebook Connected Steel General's Avatar
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    Very nice, simple dungeon - well done.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  5. #5
      Ascension is offline
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    Count me in as another "very nice" vote.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  6. #6
      Sigurd is offline
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    I like it.


    If you are realistic, the vast majority of 'caverns' would be tiny. There should be far more 'dungeons' that aren't thirty level subterranean cities with open doorways to other planes and monster populations the size of a small city.


    This is a very useful size map.


    Thanks.

    Have some rep.


    Dollhouse Syndrome = The temptation to turn a map into a picture, obscuring the goal of the image with the appeal of cute, or simply available, parts. Maps have clarity through simplification.

    --- Sigurd

  7. #7
      Map Vandal is offline
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    Quote Originally Posted by ravells View Post
    I really like the very soft shadow.

    I think dungeon maps are really hard to do really well. DevinNight really raised the bar on that one.
    Thank you. I was pretty happy with the way the shadow turned out. There is no doubt that DevinNight has an amazing talent when it comes to dungeons.

  8. #8
      Malazek is offline
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    Yeah, I like that one. It looks cool and it would be easy to use. Well done.

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