Ashenvale - The items in the key are capitalized or not to add some flavor and elicit some creativity by the reader. I wanted to make some places sound important and others more subdued or mundane. I just got creative with the names and wanted them to build upon the atmosphere of the dungeon for the dungeon master. Give him more fuel to breath life into the adventure...they are not meant to be an explicit description of each encounter in the rooms, just flavor and direction for the dungeon master to build upon. Glad you like the map.
toff - Thanks! Thank you for your suggestions and opinions! Helped me with the creative process a great deal.