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Thread: Blanar

  1. #1
      Kikouk is offline
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    Map Blanar

    Here is the second map of my RPG creation "Outreterre". It is situated at the south of the world, and fill with plenty of undead organised according to a medievalistic hierarchy.
    Some have been suggested in my first map to insert more names into the map. That wasn't possible because of the situation of the first land, but here, I have tried to insert some in this one. I don't know how the result is like for your experimented eyes... I personnaly am quite proud with this one, conserning it is my second map only. I am still in search for suggesting, like how to improve how to place my places names...

    Blanar-blanar.jpg

    PS: I have been using the Saderan tuto again! (I really like it!)

  2. #2
      Larb is offline
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    Very nice, the palette is very pretty. Might wanna put a glow or something around the task so that it is a little more clear.

  3. #3
      pamoa is offline
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    that's good stuff
    go on this way
    here a suggestion to improve your skills
    you should try to find a way to differentiate more the textures
    between plains and wood
    now you have some kind of same grain all over the map
    which make it very coherent graphically
    but maybe a little bit dull
    this may be very tricky
    because you don't want your map become a patchwork of textures

    continue comme ça mon gars
    et bonne chance

  4. #4
      tilt is offline
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    looking good, nice colors and good shapes. The only thing that struck me was the double road north of centural mountains. .. and have some rep
    regs tilt
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  5. #5
      Redrobes is offline
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    Yes thats a superb map. I find the text a little hard to read as the font is quite intricate. But its a very nice, clear map.

  6. #6
      Kikouk is offline
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    Thank you all for your comments! I'll take note of all you're saying.
    I didn't see the road was doubled in this place, thank you for noticing! And i'll look for another style for my forests...

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