I think your lighting is really superb on this.![]()
Finished Maps
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
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Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
I think your lighting is really superb on this.![]()
That map looks fantastic, it would be amazing to use on a virtual tabletop.
Finished Maps
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
![]()
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
Glad this got resurrected, I missed it the first time. Nice work. Is there a version without the men & monsters?
EDIT: Never mind, I found the original post without creatures. Looks like you put a lot of effort into this map.
Last edited by Bogie; 03-10-2013 at 01:19 PM.
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
Thanks Bogie. This was a fair bit of work as this was really where I learned about lighting and shadows.
Finished Maps
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
![]()
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.