That was fast! There is so much I like about this map, but particularly the colour choices (nice and muted) and the tree symbol / distribution. I particularly like the little touch of having the stone circle in the nne.
I'm not sure I understand the placement ploughed fields - they just seem to be randomly scattered for no reason that I can see. Some visual explanation as to why they appear where they do would be nice. What is also interesting is that even though there's no wall, the building construction ends in a very neat edge around the town - again I can't really see a visual explanation for that. Perhaps there was a wall there once which has now fallen into disrepair?
Lovely work! What program did you make the map with?