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Thread: Practice Map

  1. #11
      Torq is offline
    Community Leader Torq's Avatar
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    Thanks all for the comments and advice, I do appreciate both. Su liam it was simple Ridged perlin from Terranoise. I dont htink I tweeked the roughness settings. I then brought it into Gimp. On a layer above it I rendered clouds as detailed by RobA in his tuts the blend mode was "overlay" in an attempt to get a bit more roughness. It was still a bit smooth so I increased the roughness for the mountains by using an additional bump map based on the mountain texture itself.

    By "clipping" do you mean the flat top on the mountains?

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  2. #12
      su_liam is offline
    Guild Artisan su_liam's Avatar
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    Yeah, the flat topped mountains.
    Just Ridged Perlin, huh? I thought there was at least some distortion there. It certainly looks stretched in places. I wasn't aware that Ridged Perlin could do that out of the box. It kind of resembles the stretched, twisted taffy effect you see on small-scale maps of the Himalayan region.

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