I see. Path of least resistance + Gravity = Bunches of rivers joining, converging.
I'll make sure to do that on my next map.
Look! I fixed it!
No more divergence!
You have the idea now - much better rivers. There's still an odd bit - the fragment SE of Dorils doesn't go anywhere.
A thought - the wave lines in the sea are a lot sharper than the coast or the rest of the handdrawn linework. Is there a way you could fuzz them / distort them slightly?
The fragment in Dorils just does what it does.
And sure, I'll go ahead and fuzzy them up.
Time for the fourth version of the map!