Seems legit and nice for 35 mins work. Maybe blurring more the shadows? Would take only 30s more
Most of the time when I make maps I spend a lot of time with furniture, objects, shadows and lighting,
but some DM's would rather have just the floorplan so they can use their own imagination and set up the dungeon as they wish.
So with that in mind I am going to try a new series of maps that I'll call Bogie's Fast Maps. Nothing fancy, just a bunch of quick floorplans with no specific plan.
This first one took me about 20 minutes in Dundjinni and another 15 minutes in Photoshop to put it on the background, re-size it a couple ways and save.
Let me know if you think this is a series I should continue.
why not go hard like you do and make construction tiles where a DM could take print outs of what you did, cut them and rearrange them how they please to make any shape of dungeon?
you would be the guy who could pull this off, you know make Giant Hex Peaces or something, and inside them have hallways that can connect and different designs of rooms!
if you do it a standard size you could have sets of your furniture and other tops downs and cut outs to put where ever on your tiles.
Have you talked to a publisher about making a book, and doing card-stock punch-outs? with all your content you could release a few and have expansions and stuff, if you have not considered that you should... I want to kind do the same thing, but mine was a little different style then you... I can see your books in roll playing dens across the world!
If you need any help with setting up the pages for print, and getting it submitted to a publisher let me know, Id love to be a part of it!
Thanks Pryme8, I have done a tile set before, but not for publishing.
I like the paviment tiles/textures but I see something weird in the brick texture of the first map. Despite this very good job!
really like this second map...the background really makes it pop...you've been repped in spirit
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I like this idea Bogie. The only thing I might add would be room numbers. This way the GM would not have to write on the printout in order to not get confused between rooms, and neither will the players..
Last edited by Korash; 01-18-2013 at 04:14 PM. Reason: speilink
Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.
Please take my critiques as someone who Wishes he had the Talent
Thanks everyone. I'm glad you like this idea.
I agree with the brick issue, but I can't change the orientation of the texture ( the problem is even worse with wood textures ). I could make a second set of tiles that face the other way and use them on the vertical walls, but then I would have to blend the corners by hand and the whole point is to be able to make these maps fast. From an artistic point you are right, but I doubt the players will care.
I wasn't planning on adding room numbers but it would be easy enough to do, what do other people think?