Southerwatch - A Bit of Town Map Practice
So this is my first crack at town mapping. Nothing too fancy, just a trial run to test out some different techniques. I think some things worked better than others. Overall I like how the river turned out and I think the textures were decent. Not as happy about the forests, but then, I have yet to figure out how to approximate anything like the forest simulacra I've seen done in town maps by Photoshop users here (GIMP does have some limitations). I used RobA's Thatch script for the little waddle and daub huts. I think for more close up detailed maps this script has some real potential, though at this resolution it doesn't really show up. Also used some of Ascension's house shapes for this trial run, so thanks A (wherever you've gotten off to these days).
If anyone has any advice or constructive criticism on things to improve or such, please let me know, I'd really like to glean whatever tips I can to improve my technique.