Svinlir Gūn Satellite Style
Hey there !
I've been quite silent during some time while I was feeding myself with all the quality advices from this great community !
The world I work on is a top-down world building project I've been setting up for a while now. After I did all the geology and climate stuff I wanted to present a world map in a photo-satellite style. You will probably notice that something is still missing. I need to work on it... later...
I can't exactly remember how I managed to work this out but I used many tutorials from the forum. Alas I didn't write them down so I'm quite unable to find them all again...
First, I used the Ridge Heightmap Tutorial to get my heightmap a little more interesting. Then I brought it to Wilbur so I can simulate precipitation based erosion. Afterwards I returned it to Photoshop and tried the Realistic Elevation Photoshop Brushes. With the result, I made a shaded heightmap through lightning effect. Finally I used a satellite world map to pick here and there some region in order to prepare some pattern for stamping. I covered a new layer with these patterns following the climate and biomes map I finished earlier.
Thank you for all the precious material on this forum, I'm in your debt !