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Thread: Castle Jacktannery

  1. #1
    Guild Artisan Jacktannery's Avatar
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    Default Castle Jacktannery

    This is a series of encounter maps I created for myself as a personal challenge. It had intended to do a full set of interior maps to go with it, but I found myself very busy so this is mostly external. I started this in October 2012 and now, almost a year later, I'm calling it done. There are quite a lot of errors (in particular with the shadows) but I'll never fix them all. The WIP thread is here: Big Castle and has some of the objects as transparent-backed pngs.


    My intention was to create a series of fun encounter areas in a fantasy castle with a terrain backdrop I could swap out (forest/ice/tundra/mountain etc.) as required. I wanted encounters to include a dramatic bridge to the castle; courtyards in front of a keep with towers and battlements; secret entrances and terrifying walkways suspended by dangerous ropes; a wizard's tower; a dungeon; a chapel with buttresses overhanging a cliff; and a sally port with a cliff-side staircase/back entrance. I never did the dungeon but I managed to depict the rest, I think.


    I decided to use shadows to depict the fantasy-castle I had envisaged. This can be seen on the chapel map and in the front courtyard - the main keep's shadows are based on the fantastic Disneyland Sleeping Beauty castle.


    My favourite map is the one of the inside of the chapel - I based it on a real cathedral in Italy and I think it looks like a lovely jewel-box.


    I made almost everything myself on GIMP except the well (no ref!) and fountain (no ref!). The round tower roofs are a modified version of a roof by Kegron in 2004 (no link!) and (no ref!), and the house roofs are by Aegean 2007 (Dundjinni Mapping Software - Forums: House, roof, tavern - variations). For the stable interior I used hay by Bludragn 2005 (Dundjinni Mapping Software - Forums: Hay or straw anyone), bales by cdenham 2006 (Dundjinni Mapping Software - Forums: Bales or bundles) and a wooden column by Greytale 2006 (Dundjinni Mapping Software - Forums: Art request). For the interior of the small office I used some generic furniture from the Dundjinni forums (no ref!). [reminder - go back and find links and refs]


    All the map sections (apart from the reduced overview map) are uploaded here at a scale of 100 pixels = 1 inch = 1 grid square, ie 100ppi or 100dpi and were created using the Gimp. All maps are for non-commercial use only. If someone wants to add a grid to any of these maps follow these instructions:

    1) download the GIMP for windows or mac at GIMP - Downloads
    2) use it to open the required map below.
    2.5) [optional - advanced] make a new transparent layer OVER the current layer and select it.
    3) FILTERS > RENDER > PATTERN > GRID to open the grid dialogue box.
    4) Change SPACING to 100 pixels X and 100 pixels Y. Change OFFSET to 0 x and 0 y; choose a good colour - eg. black. Press OK.
    4.5) [optional - advanced] if the grid is on its own layer as per step 2.5, you can lower the opacity or delete part of it.
    5) Export your image to a JPG or PDF and print it out with a grid!


    Overview (not to scale)

    Castle Jacktannery-overall.jpg
    Last edited by Jacktannery; 08-11-2013 at 04:56 PM.
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  2. #2
    Guild Artisan Jacktannery's Avatar
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    Bridge

    Castle Jacktannery-bridgev2.jpg


    Main Gate

    Castle Jacktannery-entrance.jpg


    Main Entrance Courtyard

    Castle Jacktannery-courtyard-a10.jpg


    Stable Yard - External View & Internal View

    Castle Jacktannery-courtyardb-externa-.jpg Castle Jacktannery-courtyardb-internal-.jpg


    Wizard's Tower

    Castle Jacktannery-bigtowerroof.jpg
    Last edited by Jacktannery; 08-11-2013 at 05:02 PM.
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  3. #3
    Guild Artisan Jacktannery's Avatar
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    Chapel - exterior and interior maps

    Castle Jacktannery-newchapel-courtyard.jpg Castle Jacktannery-newchapel-courtyard2.jpg


    Main Keep

    Castle Jacktannery-keep-roof.jpg


    Sally Port and cliffside staircase behind main keep

    Castle Jacktannery-behind-keep-map.jpg


    Walkways from extramural tower - exterior and interior maps

    Castle Jacktannery-walkways.jpg Castle Jacktannery-walkwaysint.jpg
    Last edited by Jacktannery; 08-11-2013 at 05:01 PM.
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  4. #4
      Jeudi is offline
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    Great work ! I like your maps

    Just one question : it s twice the exterior map for the walkways as i see. I've read you didn't have the time for all interior, but you put 2 links, so perhaps an error when uploaded?

    Quote Originally Posted by Jacktannery View Post

    Walkways from extramural tower - exterior and interior maps

    Click image for larger version. 

Name:	Walkways.jpg 
Views:	271 
Size:	3.31 MB 
ID:	56806 Click image for larger version. 

Name:	WalkwaysInt.jpg 
Views:	216 
Size:	3.33 MB 
ID:	56807

  5. #5
    Guild Artisan Jacktannery's Avatar
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    Thank you for your response Jeudi. Actually there is a different - take another look. If you zoom right in the central tower you will see I depicted it with the roof off, showing where the rope-bridge-walkways connect to a platform, then a ladder down to the floor and stairs up to the battlements.

  6. #6
      Jeudi is offline
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    Name:  www.MessenTools.com-Blacky-shame.png
Views: 927
Size:  1.8 KB
    So sorry, yes i see it now, i was expecting the inside of the external tower so i didn't look really on the rest of the map !

  7. #7
    Guild Artisan Jacktannery's Avatar
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    No problem - I was going to do the tower inside but just never got around it and way too busy now until at least february, which is why I decided to cut my losses and just post what I had.

  8. #8
      drgnpnts is offline
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    Such amazing work. I have been a fan of your D&D module conversions. Thanks for doing such spectacular maps!

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