With the 118th Map of the Week we take a look at the Ore City Inn in the Slovanian city of Mine Docks. Locals have their own names for local things: They call Mine Docks "Ore City" and the Fjörm River the "Corpse Flood." Baron Luboš is not particularly happy with the latter nickname, be he knows it would be purposeless to try to outlaw it. However, the Ore City nickname pleases him so much that he named his inn after it. Although Luboš owns the inn, he has nothing to do with its day-to-day operations and, in fact, seldom is seen in it. Once a month or so, his brother-in-law Bronislav will look in for the baron to see how things are going. The boss is innkeeper Soňa, a 32-year-old human female merchant who is married to a captain of the city watch, Emil, a 33-year-old human male warrior. The two have an apartment on the inn's upper story. The inn's public room serves the finest meats, fish, vegetables and crops from the agricultural areas of the county, wines from Count Arnošt's prime vineyards in the south of the county and the inn's own light-colored but heady bock beer (7 % alcohol), brewed in the communal brewery. Meals run from 7 bronze pieces to 3 gold pieces. A quart/liter tankard (the only quantity offered) of house bock beer costs 7 copper pieces. Wines run from 1 to 200 gold pieces per bottle. Single rooms cost 9 bronze pieces nightly, doubles 8 bronze pieces per person. Those prices include stable fees, but it is customary for stable customers to give the stable boys and girls a few copper pieces as a tip. Soňa's sister, Lada, a 36-year-old human artisan, is the brewwife. The master cook is the 44-year-old human male artisan Medard. The inn employs a bookkeeper and a clerk, both merchants; four journeyman cooks, all artisans; two apprentice cooks, all commoners; a male tinker as house master; two laborers, four waiters and waitresses, a bartender, four room maids and four stable boys and girls. All of the latter are human male and female commoners. The hotel strictly prohibits all employees from doing after-hours business.
Key to the Floor Plan of the Ore City Inn
2. Lobby for Inn Guests.
3. Stairs to Guest Rooms.
4. Reception and Office.
6. Trapdoor to Storage Cellar (not mapped).
7. Stairway to the Private Rooms on the 2nd Story (not mapped).
8. Public Room. The booths usually must be reserved in advance. Only when one is free is it open to guests without a reservation.
10. Waitresses' Food Pickup.
11. Stairway from Ground Floor.
12. Door to Private Rooms (not mapped). This door always is locked.
13. Stairway to the Third Story Guest Rooms.
14. Single Guest Rooms. The numbers is parantheses are the room numbers.
15. Entry to Bath and Jakes.
16. Bath. Baths must be booked. They cost 1 bronze piece per person.
18. Guest Lobby.
20. Bath. Baths must be booked. They cost 1 bronze piece per person.
21. Guest Rooms. The numbers is parantheses are the room numbers. No. 6 is a single. Nos. 7 through 10 are doubles.
You can get this floor plan in two versions:
1. The Fractal Mapper (TM) 8 version in FMP format, fully editable (14.2 MB) from the Jörðgarð website.
2. As three JPG flat maps of 3000 Pixels x 1860 Pixels each (6.3 MB) above.
Both versions are released for personal and commercial use under the Open Game License Version 1.0a, which you can read on the Jörðgarð website at:
The Jörðgarð World
Next Week: Mine Docks - Oar & Pick Inn
The Vintyri (TM) Project