Page 3 of 3 FirstFirst 123
Results 21 to 26 of 26

Thread: The Red Epic update, maps for DGS and others...

  1. #21
      TheRedEpic is offline
    Professional Artist Facebook Connected TheRedEpic's Avatar
    Join Date
    Aug 2007
    Location
    Simpsonville, SC
    Posts
    251

    Default

    Thanks everyone for the comments on my work, will be posting another map soon, depending on my workload, keep the comments coming

    ~jared
    Portfolio:
    www.TheRedEpic.com
    Freelance Cartographer/Conceptual Artist
    609 713 1914

    Epic Encounter Maps / on-going Project:
    http://www.cartographersguild.com/sh...y-The-Red-Epic

  2. #22
      Stenwulf is offline
    Guild Applicant Stenwulf's Avatar
    Join Date
    Oct 2008
    Posts
    4

    Post

    These are fantastic maps. I like how the colors you used complement each other. I also particularly like the parchment background the map is on and all the detail you put into it.

    The maps are just overall great. I cant wait to see more.

  3. #23
      helium3 is offline
    Guild Member
    Join Date
    Sep 2007
    Posts
    84

    Post

    Quote Originally Posted by sivilark View Post
    I love your style.

    In fact I'm a bit more of a fan of these types of maps then that of the more "artsy" ones.

    I'd love to learn how to make similar maps.
    Actually, I think these maps are quite artsy. Why do I say this? Well, TheRedEpic's maps are awesome and very much like the style I would like to develop for myself. I'm still struggling with the whole "it looks like it was painted" aspect. So, knowing what I have to do to get maps that look half as good, I'd imagine that a large amount of time and effort has gone into developing the style as it stands now.

    I agree with everyone's love of the color scheme. A good color scheme makes or breaks a map.

    As for the stylized parchment edges, I think they work quite well. If the map were going to be on a standalone piece of paper the edges wouldn't be so desireable. Usually though, maps like this tend to be used on pages with other stuff (like in published adventures and some video games). In those cases, stylized edges can really help to make the art pop. At least, that's my opinion.

  4. #24
      quindia is offline
    Professional Artist quindia's Avatar
    Join Date
    Feb 2008
    Location
    Chesapeake, VA
    Posts
    23

    Praise

    Terrific! I love the random scrawling and graffiti. Thanks for the inspiration - I am definitely going to incorporate some of this style in future player hand out maps.
    Clarence Harrison
    Quindia Studios


  5. #25
      MarkusTay is offline
    Guild Journeyer MarkusTay's Avatar
    Join Date
    Nov 2008
    Location
    Long Island, USA
    Posts
    131

    Post

    I love these - the style is reminiscent of the old LotRs ones, but unique unto itself, with livlier coloring.

    Very beautiful.

  6. #26
      manwae is offline
    Guild Applicant
    Join Date
    Aug 2009
    Posts
    1

    Default

    I think the edges work great if the look and feel as a whole is something you would want for lets say a very old map found in a treasure box. The burnt edges and blood splatter work great.

    If you are looking for a map that simply communicates the context within the map then yes the edges would be a little distracting but this type of map is perfect for a rpg game like NwN2.

    Manwae
    www.hiddentales.com

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •