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Thread: Lilium, Halfling village final

  1. #1
      Hoel is offline
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    Map Lilium, Halfling village final

    Ok. This is the final version of Lilium. Minor changes from the last WIP in this thread.
    The town is the capital of the sub-region where the halflings of Moenia lives. Their cheif Cato Primus Folius lives here and the town is the center for tax gathering in the area. The surrounding villages pays taxes in the form of cattle, sheep, grain, veggies, wool and such and it's all stored in Lilium. The big fields are for the cattle and sheep who them gets transported off to Burgenos.
    The points of interest are:
    1. The Heroeneous church, Moenia has state religion.
    2. The Cloister house is the home of the priest and a couple of monks. It's also a guest house for travellers
    3. The Folius clan is the ruling halfling family and htey have a huge underground estate
    4. The warehouse is where they store all the gathered taxes
    5. The elder house is a combined corthouse, retirement home and town hall.
    6. The new bridge house is the headquarters for the tax gatherers
    7. The cock & bull is the local tavern
    8. The slaughterhouse is for transforming some of the cattle and sheep into meat before carting it off to burgenos.

    /Hoel
    Attached Thumbnails Attached Thumbnails Lilium, Halfling village final-liliumen.jpg  

  2. #2
    Community Leader Facebook Connected Steel General's Avatar
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    Very nice!

    I dub thee newly repped *bonk*
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #3
      Ruedy is offline
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    Wow, great map!

  4. #4
      Vandy is offline
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    Praise What a Beauty!

    Hello, Hoel.

    No sooner do I make a decision as to the direction I wish to take on creating a map than I see another mapping style I want to make!

    Lilium is simply put -- BEAUTIFUL! You use of trees in and around the river is just stunning! I very much like your small cluster of "humanity" in the clearing.

    Very well done.

    Regards,

    Gary
    In the end you will see, you is you and me is me.
    © May 29, 1980

  5. #5
      Lathorien is offline
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    I like it a lot, especially the little details like the well done hedge rows, the shading on the dirt paths do the look worn into the ground, and the raised burrows. All in all a nice map.

    Repped!

  6. #6
      Ascension is offline
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    This is pretty cool...did you use a tree brush? Ugh, I'd hate to try this without one. Looks like a nice cozy lil place. Tried to Rep ya but it appears I gotta spread some around.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  7. #7
      Redrobes is offline
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    Real nice and repped

  8. #8
      Hoel is offline
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    I need to make some new tree brushes.
    It's quite easy, just a cloudy blob, PS ships with one that is passable. It's supposed to be a crayon on coal or something. I've got few others but at this scale it doesn't matter much.

  9. #9
      Patrakis is offline
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    This is a really well done map and quite pleasing to the eye. But if i had to make a criticism, i would point to the fact that the placement of the river in relation to the shadow of your bassin seems wrong somehow. The river follows the flank of the slope and doesnt seem to go downhill.

    Other than that, very nice work.

    Pat
    The truth detective
    www.patoumonde.com

  10. #10
      Hoel is offline
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    Downhill in this case is north. I think it works. Anyone else?

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