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Thread: Kobold Quarterly Map of Fantasy: Bandits' Lair

  1. #1
      torstan is offline
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    Post Kobold Quarterly Map of Fantasy: Bandits' Lair

    So I've been quiet with commissions recently, but they're slowly coming through to a stage where I can post them. I'm doing maps of fantasy (like the old Maps of Mystery from Dungeon) for Kobold Quarterly (www.koboldquarterly.com) and this one was for the April edition. Here's the isometric map that appeared in the magazine:

    Kobold Quarterly Map of Fantasy: Bandits' Lair-banditisometric6b.jpg

    I also did a top down version for the printable pdf battlemap that they sell on the site (http://www.koboldquarterly.com/KQSto...products_id=44)

    Here's a low res (50px per grid) version of that map. The pdf has no numbers on it of course. Top floor:

    Kobold Quarterly Map of Fantasy: Bandits' Lair-banditlair50px.jpg

    and the bottom floor:

    Kobold Quarterly Map of Fantasy: Bandits' Lair-banditdown50px.jpg

    Enjoy!
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      Gandwarf is offline
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    Wow, great work Torstan, have some rep!
    I really, really like the first map. I am almost regretting that you didn't do the furniture in isometric view

    The other two maps are also very well done.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

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  3. #3
      torstan is offline
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    Isometric furniture certainly comes under the heading of something that would have been nice but was not feasible given the time constraints and money paid for the map.

    For those of you following the tileset thread - all the furnishings of the bandit's lair (even the cat) made it into the tileset for maptool as separate png objects.
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      Ramah is offline
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    I agree, they are all great but that first one is amazing.
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    Community Leader Facebook Connected Steel General's Avatar
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    Beautiful work Torstan...
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

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      Ascension is offline
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    Dude, you're amazing. You kick so much arse that taking names has become irrelevant. Awesome stuff.
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  7. #7
      torstan is offline
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    Thanks guys! It was fun to do. I got to pitch the idea to the magazine, create the map and then I had Wolfgang Baur write the story behind the lair. Definitely a highlight for me. Just polished off the summer Map of Fantasy - something on a more Arabian Nights theme this time....

    Oh, I thought I'd have a bit of fun so I threw the maps into maptool for fun:

    Kobold Quarterly Map of Fantasy: Bandits' Lair-isometricbanditlairscreenshot.jpg

    Kobold Quarterly Map of Fantasy: Bandits' Lair-bltdsceenshot.jpg

    Nothing like a bit of isometric maptool goodness (just use iso tokens and turn off snap to grid - or place a hex map over it. Works just fine.).

    Edit: 4 pips! Woot.
    Last edited by torstan; 05-14-2009 at 06:06 PM.
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      Sigurd is offline
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    The first map is ideal.

    There is something really attractive about your style and treatment. After seeing the map, it supplants my ideal image of your subject. There's no little voice saying "this is what's really happening". Just lovely.

    Was all the Iso stuff done in Gimp? Did you do the original and then rotate it or was it all by your eye and the seat of your pants?


    Sigurd


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      torstan is offline
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    Now that's quite a compliment!

    It was all done in gimp. I drew the top down outline of the map - all the walls essentially. Then I rotated it and scaled it vertically, and did the same with a grid layer. Then I chopped the map up where the elevation changes and moved those sections up and down to get the height differences and drew in the connecting stairways by hand. That gave me the outlines and allowed me to set up the floor and wall masks I needed. Then I detailed with the pen tool before colouring the map. It was interesting, and actually a lot easier than I had expected. I've got a few of this style to do for a new open design project so this was a great chance to pin down the workflow for an isometric map.

    I love the fact that you get the chance to do a lot more with light and shade in an iso map. I wish I could have spent more time on the cliffs, and also on the furnishings - but real life has time constraints unfortunately.
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  10. #10
      ravells is offline
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    Torstan this is beautiful!!! I would love it if you could you detail your cartograpic life into how you got commissions. It would inspire our members I think.

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