Also I recently learned more about the 16th century ghost story game played first by the aristocracy warrior class, before spreading across Japan and have remained popular all the way up to the modern era. It is where I found the name Kaidan - as the title of my feudal Japan/Asian horror setting.
The game was called: Hyakumonogatari Kaidankai - which means, "a gathering of 100 weird tales, (ghost stories)". 100 candles are lit and placed in a large circle. Story tellers and listeners sit within the circle. As a single story is completed in its telling, the teller wets his fingers and douse one candle. This process continues until 100 stories are told, and 100 candles extinguished. As the last candle is doused and full darkness settles in on the participants, something dark and evil or dead has been attracted and is waiting outside for one of the participants - or so it is said.
I plan to include this description with the start of my setting.
I think its cool that I'm designing a Japanese horror game, using the same name as a ghost story telling game from five centuries ago. It seems like fate, that I am doing so.
Thought you might find that interesting - I did.
PS: as an aside, I am taking my nephew to spend a night in a supposedly 'most haunted house in Indiana', the Hannah House, while doing a 'ghost hunt' with a group of ghost hunters and their usual gear of IR cameras, recording devices, etc. It should be fun - and widen my ghostly experiences of late...