Keith Curtis Interviewed on 'Fear the Boot'
Industry Pro, Keith Curtis gives an interview about RPG maps on Fear the Boot...I'm at work and have not listened to it yet. Hopefully he's given us a plug!
I downloaded it and listened to it (after running it though the change tempo filter in Audacity to speed it up 50%)
Here is a summary (times referenced back to the normal speed program ):
0:00:00 general babble
0:22:00 mapping discussion starts
0:24:00 overland/world mapping discussion
0:28:00 -balance vs. detail
0:31:00 -inspiration & worldbuilding basics
0:41:00 city mapping discussion
0:45:00 - locations
0:50:00 battlemaps (main decision is fighting area vs non-fighting area)
0:56:00 software discussion
No CG plug that I could hear
Bah! Ah well, maybe they'll interview Arcana soon!
No fair! he plugged a barbershop quartet site! Keith...Keith! Oh oh oh!
What is the overlap between barbershop quartets and RPG mappers anyway?
Last edited by ravells; 12-14-2007 at 06:38 PM.
I am profoundly sorry. Believe it or not, I wrote down on my notes of things to bring up, this wonderful site. Somehow I managed to go through the entire podcast without plugging it. Stupid, since this really is a fantastic resource. It is highly likely that I will be on a future episode. If this happens, rest assured I will try to work in a plug somewhere.
mea maxima culpa.
Fear the Boot strives to maintain a balance between banter and content, since their demographics seem to indicate that their audience is split down the middle on which they prefer. That was part of the banter/human interest portion.
Originally Posted by ravells
No worries, Keith I was just joshing. I'm a real FTB fan (which I found through DMoTR) and I like the banter and the RPG stuff. It was a good interview. How do you avoid saying 'er' when you do these things? I'd be saying it a lot but all of you sounded so fluent. Still, I shall be drawing the map of Barbershopia shortly. With the provinces of Tenor, Bass, and Alto.
The regulars are a bit more practiced at being glib. Believe it or not, one of Adam's jobs is to edit out "er"s, "um"s and stutters. I had my share, though I've had enough acting/performance experience to know that I'm going to do it and to try my best not to.