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Thread: Mapmaking Tecchniques

  1. #11
      MTGEmperor is offline
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    Quote Originally Posted by Jaxilon View Post
    I don't know what you mean but weather is effected by geography quite a bit. I'm sure mars has weather patterns and as far as I know it doesn't have forests and so on.
    What I mean is in the prep stage of a map. You have defined your coastline and continent size. You have plans to have a variety of landscape types but no idea where to put them, just yet. As we all know, a tropical jungle cannot sit next to a desert because of obvious reasons.

  2. #12
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    I'd start with plotting mountains and then give this link a look. you can determine lots of things based on those climate zones.

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      Veldehar is offline
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    Basic process I would look at for determining climate is well... complicated. if you are going for pseudo-real that is. First, it is great to know your basic tectonics, this will place a great many of your mountains and some additional island chains. Then you plot out your basic wind directions and your rain shadows, with lee side of mountains drier. And note your high pressure desert zone and likely locations for deserts. Oh, and ocean currents, east coasts typically have warm water, more evaporation and hence more rain while west coasts tend to be cool waters and less rain. Note your equator, tropics lines and arctic lines, those are always good to have in mind. Also look into the Intertropical Convergence Zone (ITCZ) which is a major driver of weather/rainfall on Earth. The ITCZ carries storms east to west, good to recall that. Tracking your ITCZ seasonally can also give you good ideas of where moisture is going, with the ITCZ basically following heat, and large land masses collect heat and pull the ITCZ further north and south from the equator seasonally. That's a good start anyhow.

    How about that for a rambling partial answer, LOL.
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    Guild Artisan Greason Wolfe's Avatar
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    This might be helpful. It doesn't directly consider mountains and such, but should give you a basic idea of fundamental weather patterns, most all of which will eventually have to be adjusted for the presence of mountains and so on.

    GW
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