Page 3 of 6 FirstFirst 12345 ... LastLast
Results 21 to 30 of 56

Thread: Tilt-Shift and Time Lapse Films

  1. #21
      NeonKnight is offline
    Community Leader NeonKnight's Avatar
    Join Date
    Aug 2007
    Location
    Surrey, Canada, EH!
    Posts
    5,025

    Default

    Oooooo yeah. Gonna try this myself
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  2. #22
      RobA is offline
    Administrator RobA's Avatar
    Join Date
    Apr 2007
    Location
    Niagara, Canada
    Posts
    5,532

    Post

    Quote Originally Posted by RPMiller View Post
    Also, I've been trying to think of a horizontal layout example. Do you have a picture that would be laid out horizontally instead of vertically to give me an idea?
    anything where a horizontal line is not "in focus"... like this one:
    http://commons.wikimedia.org/wiki/Im...C-Train)_5.jpg

    Here is the dof I used (not completely horizontal, I had to add in the sky blur and road blur, otherwise a line of sky and road would be in focus:
    Tilt-Shift and Time Lapse Films-ts_h1.jpg

    and the result:
    Tilt-Shift and Time Lapse Films-ts_h.jpg

    -Rob A>

  3. #23
      RPMiller is offline
    Community Leader RPMiller's Avatar
    Join Date
    Apr 2006
    Location
    Watching you from in here
    Posts
    3,233

    Default

    Thanks. I think I get it now.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.


    Find me on Google+

  4. #24
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Post

    Heh, I can see all the 3d modelers out there creating things just to turn it into a jpg and then blur it all out. Speaking of which, I might like to make something in Sketch Up and then blur it all out. Thanks to the both of you for the mini tuts much appreciated.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  5. #25
      waldronate is offline
    Software Dev/Rep Gracious Donor waldronate's Avatar
    Join Date
    Mar 2007
    Location
    The High Desert
    Posts
    1,571

    Default

    Cameras and the human eye both have a characteristic called depth of field. The closer something is to your eye then the smaller the distance range over which you will have things in focus. You can see this if you hold one thumb out at arm's reach and the other close to your eye. Notice the background; it will be slightly blurry. As you move the far thumb toward your eye, notice how things in the background get more and more blurry.
    The near-field and far-field blur giving a shallow depth of field image is one of the cues your brain uses to determine distance. Your brain also knows that distance*area covered is proportional to size. So if you lie to your brain by making "far" and "near" items more blurry, your brain wants them to be very close, meaning that they must therefore be very small.

  6. #26
      RPMiller is offline
    Community Leader RPMiller's Avatar
    Join Date
    Apr 2006
    Location
    Watching you from in here
    Posts
    3,233

    Default

    Hey cool! Thanks for the explanation of how the effect works. We were wondering about that here at work. I've taken to calling it the "Mr. Rogers Effect" for simplicity sake.
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.


    Find me on Google+

  7. #27
    Guild Master Gracious Donor Midgardsormr's Avatar
    Join Date
    Aug 2007
    Location
    Los Angeles, CA
    Posts
    2,406

    Post

    In case you'd like to take actual pictures: http://www.creativepro.com/article/b...a-lens-peanuts

    Instructions on turning an old lens into a tilt-shift lens for about $15. The Zeiss lens the author converted goes for anywhere from $40 to $300 on eBay.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  8. #28
      RPMiller is offline
    Community Leader RPMiller's Avatar
    Join Date
    Apr 2006
    Location
    Watching you from in here
    Posts
    3,233

    Post

    Had some time today at lunch so I hunted down another picture to play with. Here is the result:

    Before:

    Tilt-Shift and Time Lapse Films-ts2.jpg

    After:

    Tilt-Shift and Time Lapse Films-ts2-copy.jpg
    Bill Stickers is innocent! It isn't Bill's fault that he was hanging out in the wrong place.

    Please make an effort to tag all threads. This will greatly enhance the usability of the forums.


    Find me on Google+

  9. #29
    Publisher Gamerprinter's Avatar
    Join Date
    Jul 2007
    Location
    Ottawa, IL, USA
    Posts
    3,832

    Post 3D uses depth of field

    Many 3D apps, including the ones I use has a built in depth of field for the rendering camera as a filter. Basically, you choose the object you want the camera to focus clearly on, then set the blur difference. The camera will automatically determine the level of blur from those objects closest to the focused object, as from the objects much more separated from the focus.

    You can apply the Depth of Field filter to animated 3D scenes as well. Combining depth of field with motion blur can really make a scene both realistic and more difficult to discern due fighting blurs.

    GP
    Gamer Printshop - We print RPG Maps for Game Masters!
    http://www.gamer-printshop.com

    Kaidan setting of Japanese Horror (PFRPG) Google+ community

  10. #30
      RobA is offline
    Administrator RobA's Avatar
    Join Date
    Apr 2007
    Location
    Niagara, Canada
    Posts
    5,532

    Post

    Quote Originally Posted by RPMiller View Post
    Had some time today at lunch so I hunted down another picture to play with. Here is the result:

    Before:

    Click image for larger version. 

Name:	ts2.jpg 
Views:	129 
Size:	738.9 KB 
ID:	7827

    After:

    Click image for larger version. 

Name:	ts2 copy.jpg 
Views:	128 
Size:	495.6 KB 
ID:	7828
    I think you hit that one out of th park!

    The clear blue sky is really helpful in simplifying the scene. Another think I have done is run a painterly effect (oilify, etc) on the sky before the focal blur so it looks like a painted backdrop rather than real sky.

    And, as mentioned a shot downward rather than upward helps to trick the brain, too.

    -Rob A>

Page 3 of 6 FirstFirst 12345 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •