Page 1 of 2 12 LastLast
Results 1 to 10 of 17

Thread: A big dragon axe

  1. #1
      loogie is offline
    Guild Adept loogie's Avatar
    Join Date
    Mar 2008
    Location
    Strathroy, ON
    Posts
    364

    Default A big dragon axe

    well i was bored, and playing around with inkscape.

    i've yet to add legs and arms, and i still want to throw in a bunch of detail, but i was wondering what you guys think.
    Attached Thumbnails Attached Thumbnails A big dragon axe-dragon_axe.png  
    Photoshop, CC3, ArcGIS, Bryce, Illustrator, Maptool

  2. #2

  3. #3
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,463

    Default

    I agree, this is a great start.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  4. #4
      loogie is offline
    Guild Adept loogie's Avatar
    Join Date
    Mar 2008
    Location
    Strathroy, ON
    Posts
    364

    Default

    It looks ok, but still doesn't portray the right perception i believe... basically the dragon should be "sitting" on top of the axe's pole, with its wings spread in a curving arc in frong of him (picture reaching out to give someone a hug... hahah thats the easiest way to picture it) so the wings you see are basically the back of the wing as it curves to face you... obviously it wouldn't actually curve, since its an axe, but i believe it have the most useable axe shape... if i could find a way to better explain that pose, that would be cool... also i'm not happy with the head... the head is actually leaning back and blasting into the air, so what you see is the underside of his mouth... i need a good way to illustrate this fact, as is it looks like it should be the "face" of the dragon...

    For functionality, i believe this axe would have the same image on both sides, instead of a "top half" with the face of the dragon and "bottom half" with the underside... this would allow the axe to stay thin, and functional as an axe.
    Photoshop, CC3, ArcGIS, Bryce, Illustrator, Maptool

  5. #5
      Notsonoble is offline
    Guild Adept Gracious Donor Notsonoble's Avatar
    Join Date
    Sep 2008
    Location
    Lubbock
    Posts
    318

    Default

    I like it, I like it a lot, enough to ask a question... can I talk you into taking a shot at some holy symbols in inkscape?
    My D&D/Roleplaying Blog Making a new effort to update every two weeks!
    Gimp Gradient Basics

  6. #6
      loogie is offline
    Guild Adept loogie's Avatar
    Join Date
    Mar 2008
    Location
    Strathroy, ON
    Posts
    364

    Default

    i could be persuaded... are we talking come up with my own? or do you have designs your looking at you want made more real?
    Photoshop, CC3, ArcGIS, Bryce, Illustrator, Maptool

  7. #7
      Notsonoble is offline
    Guild Adept Gracious Donor Notsonoble's Avatar
    Join Date
    Sep 2008
    Location
    Lubbock
    Posts
    318

    Default

    some of both... I have 3 done-ish... but could use some serious improvements, and I have a few text descriptions only...

    The first is Galiel, very Heronious-sh... a shield with a sunburst... the second is Sarcuborossa (Sara Silvereye) eye of a silver dragon, the third is kalvaro, a flute over a dagger...

    I gave up on Mierahlith, an owl's face over a book (except for one group of barbarians, in which the owl is screaming and no book)

    I also still have the original inkscape .svgs but it wouldn't let me upload them.
    Attached Images Attached Images    
    Last edited by Notsonoble; 02-04-2010 at 07:58 PM.
    My D&D/Roleplaying Blog Making a new effort to update every two weeks!
    Gimp Gradient Basics

  8. #8
      Sharpe is offline
    Guild Journeyer Sharpe's Avatar
    Join Date
    Jan 2010
    Posts
    230

    Default

    Cool concept! I don't think I've seen that done before.

  9. #9
      loogie is offline
    Guild Adept loogie's Avatar
    Join Date
    Mar 2008
    Location
    Strathroy, ON
    Posts
    364

    Default

    i'll see what i can do.. but yeah its cool. I try to stay away from gradients, for shading, i hope thats alright, i feel since vectors look pretty cartoonish, doing sort of blocky gradient shading works well.
    Photoshop, CC3, ArcGIS, Bryce, Illustrator, Maptool

  10. #10
      Notsonoble is offline
    Guild Adept Gracious Donor Notsonoble's Avatar
    Join Date
    Sep 2008
    Location
    Lubbock
    Posts
    318

    Default

    http://vectortuts.s3.cdn.plus.org/tu...fee/result.jpg <-- done in inkscape... not sure I'd call it cartoonish... out of my league sure...
    My D&D/Roleplaying Blog Making a new effort to update every two weeks!
    Gimp Gradient Basics

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •