13Likes
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04-03-2011, 12:25 AM
#241
I've had to take a little time out from the the rivers. Eric, the Proland dev is kindly letting us have an improved demo. We should have sea specularity and lights for population centres.So I've created the following layers- long overdue actually.
Cities
Towns
Hamlets
Citadels
Towers and Keeps
Beacon Towers
Ruins
Monasteries
Burial Sites
You can see a map of them here:
http://www.skindustry.net/medem/file...ations_BIG.jpg

There's barely anything left on the map now that hasn't been digitised. I think bridges are the only things left.
In ProLand we can weight the lights and we can add dim lights to the roads too- bit of artistic license!
We should have a vid soon.)
monks
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04-04-2011, 04:04 PM
#242
Guild Applicant
Hello,
I was referred to you forum by Joeri Timmerman @ the Fan-Modules Yahoo Group.
I'm looking for a heightmap of Arda...Middle-Earth, in RAW format or another lossless format. to be used in a 3D rendering we're working on.
Thanks
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04-05-2011, 08:26 PM
#243
Hi Starbuck. I suggest registering on ME-DEM. http://www.me-dem.me.uk/
You can reg on the boards here: http://www.me-dem.org/
What kind of game are you making, what kind of renderer? Is it a mod or commercial?
monks
Last edited by monks; 04-05-2011 at 08:31 PM.
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04-06-2011, 06:39 PM
#244
Guild Applicant
Hello monks,
I'll check out those links.
I am part of a small gaming group that wants to play MERP, but we live in different parts of the country. So we have been trying to find an online way to continue our characters adventures. We are using Blender to make some of the assets and will be using Unity as the "gaming " engine. We are collecting as much data on Middle-Earth as possible, for table-top as well as online RPG, hence my previous heightmap post.
I would not call it a mod, we originally wanted to use Oblivion to mod, but it's only single player.
Thanks for the info
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04-06-2011, 08:51 PM
#245
Hi, that sounds cool. I much prefer multi player and even more co-op mode, but it's so rarely supported. Still yet to finish Oblivion- been far too busy making this terrain model!
We were approached a few years ago by a team who wanted to make a BattleField 2 mod. The deal was that we let them use our assets, in return for using their assets (that they could) such as 3D models.
If you register on ME-DEM we can discuss it there.
Cheers,
monks
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04-08-2011, 10:40 AM
#246
So is this a true role playing thing then or more of a MMORPG ? If its RPG then using a VTT would be a good way to go and therefore a 2D map with top down icons. Its quite extreme to go 3D for RPG. If you do then the res of the terrain would be very low at character scale where the action would be. Even a very very high res terrain would be a few hundred feet if not more for the whole land of Arda. Also, if doing this in 3D, what would you use for the towns and cities ? When 2D you have the maps for them from various places.
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04-13-2011, 01:01 AM
#247
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04-13-2011, 01:04 AM
#248
Guild Journeyer
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04-13-2011, 01:08 AM
#249
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
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04-15-2011, 09:37 PM
#250
For anyone interested, the ME-DEM crew had our picture taken : http://www.youtube.com/watch?v=zNP7R1-cBvA
RedRobes is at the back with the red tie (of course). That's me on the right. My hat slipped.
...haha
monks
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