04-03-2011, 12:25 AM
I've had to take a little time out from the the rivers. Eric, the Proland dev is kindly letting us have an improved demo. We should have sea specularity and lights for population centres.So I've created the following layers- long overdue actually.
Towers and Keeps
You can see a map of them here:
There's barely anything left on the map now that hasn't been digitised. I think bridges are the only things left.
In ProLand we can weight the lights and we can add dim lights to the roads too- bit of artistic license!
We should have a vid soon.)
04-04-2011, 04:04 PM
I was referred to you forum by Joeri Timmerman @ the Fan-Modules Yahoo Group.
I'm looking for a heightmap of Arda...Middle-Earth, in RAW format or another lossless format. to be used in a 3D rendering we're working on.
04-05-2011, 08:26 PM
Hi Starbuck. I suggest registering on ME-DEM. http://www.me-dem.me.uk/
You can reg on the boards here: http://www.me-dem.org/
What kind of game are you making, what kind of renderer? Is it a mod or commercial?
Last edited by monks; 04-05-2011 at 08:31 PM.
04-06-2011, 06:39 PM
I'll check out those links.
I am part of a small gaming group that wants to play MERP, but we live in different parts of the country. So we have been trying to find an online way to continue our characters adventures. We are using Blender to make some of the assets and will be using Unity as the "gaming " engine. We are collecting as much data on Middle-Earth as possible, for table-top as well as online RPG, hence my previous heightmap post.
I would not call it a mod, we originally wanted to use Oblivion to mod, but it's only single player.
Thanks for the info
04-06-2011, 08:51 PM
Hi, that sounds cool. I much prefer multi player and even more co-op mode, but it's so rarely supported. Still yet to finish Oblivion- been far too busy making this terrain model!
We were approached a few years ago by a team who wanted to make a BattleField 2 mod. The deal was that we let them use our assets, in return for using their assets (that they could) such as 3D models.
If you register on ME-DEM we can discuss it there.
04-08-2011, 10:40 AM
So is this a true role playing thing then or more of a MMORPG ? If its RPG then using a VTT would be a good way to go and therefore a 2D map with top down icons. Its quite extreme to go 3D for RPG. If you do then the res of the terrain would be very low at character scale where the action would be. Even a very very high res terrain would be a few hundred feet if not more for the whole land of Arda. Also, if doing this in 3D, what would you use for the towns and cities ? When 2D you have the maps for them from various places.
04-13-2011, 01:01 AM
Hey, this is probably somewhere around 20-30K in res.
A couple of the mountain ranges need sorting out for this run (they're too high), and most of them ultimately.
Eventually, I'll model the hills more fractally- give them better drainage and they'll look much more authentic.
There are floodplains and beaches in here too
When we upscale it, it will loose a bit of the noise. I think there should be a few more smoother plains in there but hey, this is a demo.
In any case, we're certainly not short on terrain features for OuTerra's fractals to get hold of.
We're working on a 40K terrain for ProLand and OuTerra.
04-13-2011, 01:04 AM
04-13-2011, 01:08 AM
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
04-15-2011, 09:37 PM
For anyone interested, the ME-DEM crew had our picture taken : http://www.youtube.com/watch?v=zNP7R1-cBvA
RedRobes is at the back with the red tie (of course). That's me on the right. My hat slipped.