Well, I managed to find that eng file, and it looks like I might be falling into that AMD problem...with a 6900 Radeon. I have attached the file here if anyone can make sense of the gobblygook (at least it is to me with all my ludditisms...), RR, I will be posting the same over there as soon as I make that account. Thanks for the idea.
@monks...As do I. As do I
Oh, this is an issue with newer AMD drivers, a bug that causes shader compilation fail. Please download the development version instead, it contains a workaround for it.
Thanks cameni :D
have some rep for the work on Outerra, Great stuff there, and the help offered. I will do that and let you know how iy goes.
I would love to do that but I doubt my computer can handle Outerra... :( Hopefully one day... ;)Quote:
You can fly around it in Outerra when we release :-D
I will say it again. This project is awesome! Keep it up guys! :D
:)))))...that's a real shame Lyandra... :( my computer won't run it either at the moment haha..well, in truth I just had to reinstall EVERYTHING on my
system so as of an hour ago it does run it again. So...release has been put back a couple of weeks...or until I can be sure I've solved my hardware problem which keeps freezing the computer. Fingers crossed I've fixed it! ;)
For Outerra, I think the mian thing is the gfx card. Minimum recommended is an 8800 GTX or ATI 4850 I think, -with 512 MB memory. And also a 2 core cpu.
I would suggest a new ATI card ...my 6900 (with 2 gigs memory on board) is buggy in that it will not run it longer than 5 min without crashing. Or maybe go the Nvidia route instead......
I am waiting for the new drivers in the hope that it works with that....
Hope y'all having a jolly festive season!
PC issues ironed out. Santa's elves have been busy down the me-dem mines haha...some screens from the latest build. We're doing some tests in make to get the textures right in GTS. Once we've done that, we'll put out the release build. The release build is already waiting at the beginning of the pipeline and has some improvements/adjustments.
There's a lot of fog in the pics but it serves to give some visual cues to the landforms. Outerra's biomes are slated to come online in the next 6 months, so we'll have a scripting interface with which to change the textures, veg and snow placement. You may have noticed that the forests on the map are missing. The Outerra devs have kindly offered to put a quick hack in to get those in for release. Woohoo! :)
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can't wait :D
I just found this post, but it looks definitely cool!