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Thread: Pirate Cove

  1. #11
      RobA is offline
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    Are the posted images at the full size you work at, or have they been downsized? Along with that, what is the brush size you are using?

    Thanks,

    -Rob A>

  2. #12
      torstan is offline
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    They are at half the size I work at. The images themselves are at 2000x2000px which is pretty much the limit of what I can get away with using in maptool. I'm using a 2-3px ink brush size for the outlining.
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  3. #13
      RPMiller is offline
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    This is really coming together nicely. I love the deep rich water color effect you are using. It gives it a real organic feel.

    Is that a passage between the to camps I see on the left? That is a great way to allow movement and still have some control. Neat idea!
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  4. #14
      torstan is offline
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    The cave entrances are actually to the cave where they stored the loot - the one that now has ankhegs or some similar nasty in it. Actually a bulette would be a fairly ironic nasty to put in there...

    Anyway, it was the treasure cave because it had equal access from both factions section of the cove. I also envisages it as a hole bored through the cliff by the see when it was higher, or drilled through by the stream/river before it changed course in the past.

    Anyway, here is the current WIP.

    Pirate Cove-cove2.jpg

    The ink lines have been done for the structures. No lines for the terrain though. These will go in after I have coloured them to add texture at that stage. Also, the ink lines here are black, I'll change them to a semi-overlay layer later.
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  5. #15
      torstan is offline
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    Okay, all the large blocks of colour have been added. Not sure about all the intensities, opaqueness yet. Any comments very welcome.

    Pirate Cove-cove2.jpg
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  7. #17
      RPMiller is offline
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    I concur, I can see the differences between the elevations already in the color differentiation, but the fact they are cliffs is still not readily apparent.
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  8. #18
      torstan is offline
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    Fair enough. That'll be my task for this evening then. Any ideas? I'm thinking a brown/grey tone laid on or under a burn layer around the edge of the cliffs. I'd like to avoid any further ink lines, but it may be necessary in the end.
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  9. #19
      RPMiller is offline
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    I would like to see it done without the lines as well. I think if the cliff face is a lighter brown/green and the floor below is a darker brown/green with a gradient where they meet that may be enough to make the eye see the cliff for what it is.
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  10. #20
      torstan is offline
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    I have been playing a little with the cliffs. I am not happy yet but here are two separate styles. Not too sure how to progress from here.

    Pirate Cove-cove3.pngPirate Cove-cove4.png
    Fantasy Map Blog | My food illustration
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