Results 1 to 5 of 5

Thread: First Attempt

  1. #1
      Lucjan is offline
    Guild Novice Lucjan's Avatar
    Join Date
    May 2008
    Posts
    7

    Post First Attempt

    Following one of the tutorials here. Here's my first attempt at creating a relatively 3d map with Gimp. I think it's pretty decent for a first try, but I'll be playing with it and other maps quite a bit before I feel comfortable with a finished one.

    I haven't placed any cities or roads as that part is still widely speculative and under construction. But this is the northwestern corner of one of my world's continents.

    Any suggestions are welcome.

    EDIT - Any suggestions on how to fix my horrible looking forests would be great!


  2. #2
      NeonKnight is offline
    Community Leader NeonKnight's Avatar
    Join Date
    Aug 2007
    Location
    Surrey, Canada, EH!
    Posts
    5,019

    Post

    Ahhh, those are forests. I thought they were a different type of Hills. I like them for forested hills mind you.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  3. #3
      su_liam is offline
    Guild Artisan su_liam's Avatar
    Join Date
    Aug 2007
    Location
    Port Alberta, Regina(IRL: Eugene, OR)
    Posts
    689

    Default

    They are a good start on conifers. Would probably work at a much smaller scale. You're so close with that, I'd love to know how you got the noise so jagged. They would make delicious craggy mountains.

    Instead of Clouds, I've been experimenting with Add Noise for forests. Start with a fairly small image. Add 3-15%(!) noise. Blur a little. Resize the image larger. Add more noise. A little more blur. Big up. Repeat to taste...

    In greyscale, that can make a decent forest bumpmap. With gradient mapping it can also generate a good colormap.

  4. #4
      jfrazierjr is offline
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    2,963

    Default

    One of the new people here displayed a technique I rather liked for forests. Basically, instead of using regular/turbulent noise for the bumpmap layer, he used plasma. I think it turned out great and I will be using the technique myself for future maps of this style. here is the link to the post: My first map, WIP

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  5. #5
      Lucjan is offline
    Guild Novice Lucjan's Avatar
    Join Date
    May 2008
    Posts
    7

    Default

    Wow, I definately like the plasma noise for the forests. I'll have to try that out. As for how I got the forests, which look like jagged mountains, to be so jagged...


    Uuuhmm.

    lol

    I'll get back to you on that. I'm not quite sure how I did it myself. I think I messed up following the tutorial. I'll check up on that tomorrow after I give another map a run through and see if I can't recall what I did last time.

    Right now it's 4am, and I need sleep. >.<

    Check back in later though. :-)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •