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Thread: Lands of Fagacea

  1. #161
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    What an incredible map, aquarits! I love the detail on the mountain and the hanging city!
    aquarits likes this.

  2. #162
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    Thanks Will
    I published the map in the finished area you can check here:

    Egos - Veloria

    Now going to other map, that i was anxious to do. I will try do something like a road map, this place the special feature will roads, since it was the main tatic where Fagacea found to conquer the independence from Hirkania. Want something based in this, but with a medieval touch.

    Lands of Fagacea-mapa-minas.jpg

    I just started work in the topography and made some icons that i believe get some updades to make more a medieval style.

    Lands of Fagacea-icones.jpg
    Attached Thumbnails Attached Thumbnails Lands of Fagacea-fagacea_rios.jpg  

  3. #163
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    First try out using http://www.cartographersguild.com/tu...ps-tricks.html


    EDIT: Ouch ... resolution is sux...
    Attached Thumbnails Attached Thumbnails Lands of Fagacea-padrao_rebuild_ver3_dimensao%5B275%25-epic%5Dfagacea.jpg   Lands of Fagacea-padrao_rebuild_ver3_dimensao%5B275%25-epic%5Dfagacea.jpg  
    Last edited by aquarits; 04-02-2013 at 09:17 PM.

  4. #164
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    Ouch, i just discovery how powerfull is Adobe Ilustrator. Got a trial version to check it and gotta re-do this try out using it.
    Attached Thumbnails Attached Thumbnails Lands of Fagacea-padrao_rebuild_ver3_dimensao%5B275%25-epic%5Dfagacea.jpg  

  5. #165
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    Here some progress.
    Took me some time to try make the lines looks like a manually stroke. Ans with the tools of Illustrator, more time learning
    I tried expand the same way that i used in the mountains used in http://www.cartographersguild.com/tu...ps-tricks.html to the rest of the map.

    The map got reduced 75% to respect the 4 mb of upload.
    Attached Thumbnails Attached Thumbnails Lands of Fagacea-padrao_rebuild_ver3_dimensao%5B275%25-epic%5Dfagacea.jpg  

  6. #166
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    Hmm you got a good start but I'm not convinced by this last update :/ The cross hatched texture combining with the other texture "kill" all your geographic drawing and colors. Also I think your rivers need more curves.

  7. #167
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    wait, can you explain about the hatched texture?
    I am uploading a image w/o the layer with the hatched brushes.

    The rivers, i am just respecting the relief. Not many irregularities to get more curves.
    Attached Thumbnails Attached Thumbnails Lands of Fagacea-padrao_rebuild_ver3_dimensao%5B275%25-epic%5Dfagacea.jpg  

  8. #168
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    Yes it was the crosshatched texture that kills the map a bit. Maube try some other blending modes or just out behind the reliefs. But your background texture has some too dark areas in my opinion (especially the big one around the lake)

  9. #169
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    right, i will try more options. The dark area near the lake i tried make something like a valley and a swamped area. looking at first time it was like a down relief. Any sugestion or is just this area that are too dark?

  10. #170
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    Think it's just too dark. You don' t want your texture being more visible than your map features.

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