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Guild Member
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I'm not entirely sure if I understand what you mean. Is the map a "top-down" view of a solar system like this or do you want a 3D perspective on it, like this?
If you mean the simple top-down version, you could just make a layer with all the settings you want (stroke/glow/bevel/opacity) and then paint into a layer mask by stroking a selection you make with the elliptical tool. That would be a kind of template. If you want the more advanced 3D map, then you will probably need to do things a bit differently, to get the perspective you want (thickness of ring according to distance/shading on the ring itself, etc.), and then it might be impossible to make quick "template" that you can just whip a set of orbits out of.
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Guild Member
Top down is what I'm looking for.. it's the easiest to edit.
I'm just looking for guidance in the right direction. I think I've got the orbits figured out. I just need to know how to make rings of debris or asteroids.
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Wow, that's actually a bit of a coincidence. I'm going to look into that same exact problem right now, with my own project, like literally right before I read your post... Scary.
Anyway, if you just want a really simple representation of an asteroid field, you could try the "spatter" brushes in PS. Or maybe use a plain circle brush and then play around with the brush settings, like spacing, scatter and size jitter.
But I'll probably try something a little more advanced that fits better with my planets.
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Guild Member
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Guild Member
Oh yeah, I was checking your project. I was reading about it the other day. Looks pretty sweet! What did you use to do the planets? Can't wait to see it finished.
Me.. I've got 28 star systems to map... so it will be a while before I get done. That's why I'm doing a template haha
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How did I do the planets? Well, the once I did myself, is probably 2-3 hours a pop, done with every trick in the book. The others are "borrowed" from the net and other people here, with their permission, of course:
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Guild Member
Maybe try to make the orbits a little more elliptic?
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Guild Artisan
I was just going to mention slightly more eliptic orbits. As well, the background star texture, I think, has the right level/number of stars, but needs to be less evenly distributed, and have a bit more variety in colour and a few clusters.
I like the look and feel of this!
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Guild Member
I agree. I just saw, that there are stars in the background. Didn't notice them before. If you want to print these maps out, than you'll get a simple black background.
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