I like the third one. it's pretty similar to the type of palette i've been using. and the linework helps define the shading.
Help! I need help!! Anyway, I have always had trouble shading mountains.. Definitely with finding a right color palette..
http://gyazo.com/e4aa003fe6d2e1946c28bc67369bbb10.png
http://gyazo.com/9dc951576d2c2585da55cec695a8c229.png
http://gyazo.com/7f0df14580234ce448f40f7381c13d8b.png
Last edited by eViLe_eAgLe; 09-28-2011 at 02:00 AM.
All work by me unless noted in a thread or post is under a Creative Commons Attribution-NonCommercial-NoDerivs License.
I like the third one. it's pretty similar to the type of palette i've been using. and the linework helps define the shading.
My finished maps
"...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."
Much also depends on the colours of the rest of map too....kind of hard to comment on the colours in isolation. Maybe one thing to try is to use a complementary colour of your lights to make the shadows which may help to make things 'pop' a little more.
I like the color of the first one, but it looks unfinished...there is at least one valley that can be shaded in that I see. The extra detail will bring it in line with the style of the third one.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps