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Bogs tend to be a mix of water and grasses with some shrubs.
https://www.google.ca/search?tbm=isc....0.WwEeCBP-Arw
is a crazy google image search for "aerial bog" which may provide inspiration.
-Rob A>
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Here is an attempt at making bog-lands. I'd like to get some input on it, to see what needs to be improved.
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That looks pretty good, except that the lighting looks inverted to me (it looks like the water is floating on top of recessed plants).
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Well, it is not in actuality so. I could just add a drop shadow and see if that improves it.
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Lol, I didn't think it was
That can sometimes happen when folks light things from the bottom right instead of the top left. Just wanted to let you know it was causing the visual confusion. A drop shadow might help, but I think it's just a matter of the lighting being different.
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It might be a bit different, but it would be a difference of maybe 15 degrees.
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And now that I'm looking at it again, I'm not getting the optical illusion. Maybe my eyes were just bugging out before!
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I created a couple of terrains in my Elechos map that might be close to what you are after. There is a dead bog area along the western edge of the mountain range as well as a delta roughly in the center on the southern edge that dumps into the ocean. That was all in Gimp.
If either of those are of interest I can pull up my source files and look at how I did them.
“When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

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Rivengard *
My Finished Maps *
My Challenge Maps *
My deviantArt
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I think for the map in question, I have come up with a system that works. And I believe I saw that delta in another thread of yours (or one very much like it). It did influence the way I am making my bogs currently.
I would be interesting to see some process though, for reference and refinement in the future.
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