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Thread: [taken]-[paid]World Map for Video Game

  1. #1
      Zenfar is offline
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    Post [taken]-[paid]World Map for Video Game

    Greetings,

    I am looking for a world map for a fantasy video game I am making, it needs dungeons, cities, cool areas, names, etc. Must be original and fun, your know evil crypts, dwarven strongholds, etc. If it goes well I may need other maps.

    I love this site, but my artistic skills have their limits so I need help to make this a quality job. Also I need the labels to be large and easy to read.

    Commission:
    * Paid, I am happy to pay $50 for the map, via PayPal, I am an indie developer

    Time Constraints

    * 2 Weeks

    Style

    * In the style of the one from Using GIMP to Create an Artistic Regional RPG Map (Thanks to RobA for the excellent Tutorial)

    Description of Map

    * I attached what I have done so far, I am programmer not an artist, feel free to do something different

    Quality & Size

    * Professional or semi professional
    * Dimensions of map: 1280x720 pixels
    * I would like it in gimp with layers so I can turn off cities and dungeons, names, etc.

    Copyright -

    * I will have copyright of the map

    Thanks for considering this job!

    Zenfar (Glen)
    http://www.zenfar.com
    Attached Thumbnails Attached Thumbnails [taken]-[paid]World Map for Video Game-worldmap.jpg  
    Last edited by Zenfar; 06-30-2009 at 01:55 PM.

  2. #2
      jfrazierjr is offline
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    Post

    What's the scale? This will be a huge factor in determining how dense item placement should be. Also, it appears that you are looking to give the artist freedom to create locations with no input from you other than the basic map shape, is that correct?
    My Finished Maps
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    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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  3. #3
      Zenfar is offline
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    Post [Paid] World Map for Video Game

    Scale is about 2 miles per pixel, but that is flexible. I want about 3-5 dungeons, one major city, 2-4 towns, 4-5 cool places to explore.

    I want to give the artist complete freedom, they don't even have to follow the basic shape. I am an indie developer because of the freedom and I think that is what makes the whole process fun.

  4. #4
      ravells is offline
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    Default

    Hi Zenfar,

    If you're that flexible about what the map should look like, it might even be worth finding one that fits your needs that's already been drawn and sending a pm to the author as to using it.

  5. #5
      Zenfar is offline
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    Post Good Idea

    Good idea. But if anybody is still interested let me know, also I wouldn't mind having a few dungeon or town maps if anybody is interested in doing those.
    Last edited by Zenfar; 07-02-2009 at 10:56 AM.

  6. #6
      Gandwarf is offline
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    Are you still looking for takers Zenfar?
    Not that I am going to do the map... but if you are still looking, I just bumped your thread. And if you aren't looking it would be nice to know.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  7. #7
      Ascension is offline
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    Post

    Oh heck, I forgot to update this. He's using my Charedon map. Fixed.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

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