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Thread: December/January Challenge: Mountainside Rest

  1. #1
      geamon is offline
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    Default December/January Challenge: Mountainside Rest

    So I decided to join in this months challenge as well. Seeing as I don't have my PC up and running I am using my GF's laptop. Therefore to challenge myself I'm using GIMP freshly installed and will try and avoid using any outside material. Hopefully I make something respectful... Anyways unto setting the scene. This map is designed for epic level 4e adventurers and includes aerial combat. To reach the summit of Mount Celestia to speak to Moradin one must ride a griffin to it's summit. The journey to reach the summit is delayed and you must let the griffin rest to complete the last leg of your journey. As dawn approaches you are ambushed by unknown assailants and must defend yourself in the mist filled morning.

    ### LATEST WIP ###
    Attached Thumbnails Attached Thumbnails December/January Challenge: Mountainside Rest-mountain-side-rest.jpg  
    Cheers, Julien

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  2. #2
      geamon is offline
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    The more I look at it the more I think I should make it a tree. Not sure where I wanna go from here on out.
    Cheers, Julien

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  3. #3
      jtougas is offline
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    Cool Idea !!

    Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
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  4. #4
      Jaxilon is offline
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    I think you might want to try and do something with the floor it's really tiled looking. If it is tile, then it seems an odd style of tile. (Hey that rhymed). Just my thought. It does make a great battle area.
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      geamon is offline
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    So I'm gonna switch this up and make it a huge tree. I just couldn't get it looking like a mountain side so I succumbed to my instincts to keep and just change the story. As for the tilling thats a product of working with low resolution textures and will have to do. Only concern I have at the moment with my revisions is that the pillars aren't translating their height well, unsure what to do there. Only a couple things to do left and it should be doneish (lightsources and lighting, griffin with bedding and various fungal growths or vegetation for difficult terrain). Let me know what you think.

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails December/January Challenge: Mountainside Rest-mountain-side-rest.jpg  
    Cheers, Julien

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  6. #6
      Jaxilon is offline
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    Is that bark along the outside? If so, that is one oddly shaped tree. I'm not sure I see that yet, but it doesn't change what you are doing imo. I like the idea of this "balcony" type thing. Might want to clean out some of the clouds that are over the map portion just a bit so it's easier to see clearly.

    Need some Griffin-ish stuff...maybe a feather or some straw laying around.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

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  7. #7
      geamon is offline
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    So after receiving a blast of criticism about changing the concept with wifey. I had to add tree elements to justify it or I wasn't allowed to continue with this months entry haha. Anyways here's the fruit of that change, hopefully now I can get to adding the fine details.

    ### LATEST WIP ###
    Attached Thumbnails Attached Thumbnails December/January Challenge: Mountainside Rest-mountain-side-rest.jpg  
    Last edited by geamon; 01-11-2011 at 05:11 PM.
    Cheers, Julien

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  8. #8
      moutarde is offline
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    Hmm, you might want to try adding a few opaque leaves on top of the tree branches. I can see you have transparent ones above the branches (or maybe the branches are slightly transparent), but right now it looks like there are leaves only on the underside of the branches. Even just a light dusting with a textured scatter brush would probably do the trick.

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