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Thread: March/April Lite Challenge Entry: Watery Cavern

  1. #1
    Guild Journeyer Wannabehero's Avatar
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    Default March/April Lite Challenge Entry: Watery Cavern

    I just saw what the latest Lite Challenge category was today, and I feel silly for not noticing sooner, I love dungeon tiles!

    So I think I'm gonna throw my hat in and try my hand at my first competition. I started doodling while at work, trying to come up with a neat tile concept that would be fun to draw and useful to use. It got me thinking "What does every dungeon need?" The answer: lots of things, but I'm gonna go with a seeping watery hole filled with fungus. Fun!

    Here is my pencil sketch first concept, with the walls inked in. I hope to start in earnest on this project very soon.

    March/April Lite Challenge Entry: Watery Cavern-early-concept.jpg
    Last edited by Wannabehero; 03-28-2011 at 12:35 AM.

  2. #2
      Ascension is offline
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    Nice sketch. Looks good.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
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  3. #3
      jtougas is offline
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    Cool. Kind of looks like a stomach. (What is wrong with me..) looking forward to watching this develop.
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

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      tilt is offline
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    very nice ... and good to show that one can go with the organic look as well
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    Community Leader Facebook Connected Steel General's Avatar
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    Looks like a fine start.
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  6. #6
    Guild Journeyer Wannabehero's Avatar
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    Here's the next update.

    Sketched out the walls and ledges, pillars, and pools on a tablet. Masked and filled the preliminary shadows. Inked in a portcullis.

    Next up, put in some mute stone textures and some room features.

    ### LATEST WIP ###

    March/April Lite Challenge Entry: Watery Cavern-march_april-challenge-map-feature-2-jpg.jpg
    Last edited by Wannabehero; 03-28-2011 at 12:35 AM. Reason: Updated to correct picture

  7. #7
      Katto is offline
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    I like it and I'm curiuos to see how it will look like with the textures.

  8. #8
    Guild Journeyer Wannabehero's Avatar
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    Thanks Katto, your entry is looking pretty rad too.

    In update news, Here's an update.

    Reworked the room contours and shadows to a more organic presentation. Still preliminary, the shadows will need to be blurred and blended later, but I like the look better for now.

    Still trying to decide how to texture the floor.

    ### LATEST WIP ###

    March/April Lite Challenge Entry: Watery Cavern-march_april-challenge-map-feature-3-jpg.jpg

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      Ryan K is offline
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    Looks good
    Regards,

    RK

  10. #10
    Guild Journeyer Wannabehero's Avatar
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    Thanks Ryan K

    Progress update. I decided on a texture style for the cavern floor. I messed around with textures to fill in the negative space in the walls, but I wasn't sure how this would jive with the contest requirements of solid black lines for walls so I am leaving the void space in the wall regions white for now. If necessary I can fill them black also, though I personally don't like the look (way to much black).

    Toyed with some shading gradients to give the room more depth perspective, but I think I will just shade this by hand sometime in the future instead of using a gradient.

    Here is the latest WIP

    ### LATEST WIP ###

    March/April Lite Challenge Entry: Watery Cavern-march_april-challenge-map-feature-4-jpg.jpg

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