March/April Lite Challenge Entry: Broken Bridge
I was using this for a dungeon i was working on but with some modification it works for this challenge.
### Latest WIP ###
Looks very nice Xyll.
I don't know if you are looking for any critique or suggestions, but to me the texture along the ledges looks very sharp. I am assuming this is descending downward into the darkness. Typically you want to represent objects and surfaces closer to the foreground as sharper, and the further away in the perspective you get the blurrier or more unfocused. The ledges seem sharper than the floor texture, which kinda clashes the perspective, at least to me.
Also, the ledges start out brighter than the floor they descend from, which also kinda skews the perspective.
But still, a great concept and great map!