Results 1 to 9 of 9

Thread: March/April 2012 Lite Challenge Entry: Ritradenix's Lair

  1. #1
      Joshua is offline
    Guild Journeyer Facebook Connected Joshua's Avatar
    Join Date
    Mar 2012
    Location
    Denver, CO
    Posts
    116

    Map March/April 2012 Lite Challenge Entry: Ritradenix's Lair

    Hello! First submission in a challenge for me. I decided to go with an internal theme using the inkblots instead of using them for continents or bodies of water. Instead, I used them for a cave system for the lair of a dragon--Ritradenix--and his mate. Using D&D or Pathfinder systems, the tunnels between the caves are usable by the dragons via their ability to assume the form of a humanoid. They don't often leave, so they prefer the tighter entrances to keep out bigger creatures.

    I created it using a combination of two programs: most of the lair work was done in PS, while the sprites were added with CC3. I'm fairly new to both programs, but this provided a great opportunity to explore each a bit more and was overall a good learning process. I might still tinker with it before the deadline, but if I'm being honest I think this is my final version.

    If I've messed something up with the rules of submission, let me know! I think I followed the posting guidelines correctly, but I might've overlooked something.

    ### LATEST WIP ###
    March/April 2012 Lite Challenge Entry: Ritradenix's Lair-latest-wip-march-april-lite-challenge-032312-.jpg
    Last edited by Joshua; 03-23-2012 at 02:05 PM. Reason: Changed attachment to make it in-line.

  2. #2
      Bogie is offline
    Community Leader Gracious Donor Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    2,381

    Default

    Welcome to the comp! Nice use of the shapes.
    I had thought of doing the same thing, making caves out of them, but settled on islands for my entry.
    My main suggestion to give this a little more visual "pop" would be to use a floor texture of some type.

    I like the dark brown background, where did you get it, or can you post it?
    Last edited by Bogie; 03-23-2012 at 02:43 PM.

  3. #3
      Joshua is offline
    Guild Journeyer Facebook Connected Joshua's Avatar
    Join Date
    Mar 2012
    Location
    Denver, CO
    Posts
    116

    Default

    Thanks! And for the suggestion. I wanted to actually put in a grid so it'd be a functional battle map, but I couldn't figure out a way to grid just the floor (I only found ways to grid the entire thing). Other than that, if I can't find a way to make that work, I might just have to go back and fill in a floor texture as you suggest.

  4. #4
      Jaxilon is offline
    Community Leader Gracious Donor Jaxilon's Avatar
    Join Date
    Nov 2009
    Location
    Arizona
    Posts
    3,925

    Default

    If you were to place a grid and then use a layer mask to blank out the areas of the grid you don't want to show that should do the trick.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

    * Rivengard * My Finished Maps * My Challenge Maps * My deviantArt

  5. #5
      jfrazierjr is offline
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    2,963

    Default

    Quote Originally Posted by Jaxilon View Post
    If you were to place a grid and then use a layer mask to blank out the areas of the grid you don't want to show that should do the trick.
    What he said. Layer Masks are one of the most useful tools you could ever learn in PS(or any other program that has them such as GIMP, etc). See link in my sig, though it's made for GIMP, it's fairly easy enough to port to PS...
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  6. #6
      Joshua is offline
    Guild Journeyer Facebook Connected Joshua's Avatar
    Join Date
    Mar 2012
    Location
    Denver, CO
    Posts
    116

    Default

    Awesome! Thanks for the tips.

  7. #7
      Joshua is offline
    Guild Journeyer Facebook Connected Joshua's Avatar
    Join Date
    Mar 2012
    Location
    Denver, CO
    Posts
    116

    Wip

    After much reading and learning about creating saveable, visible grids in PS... Here's the newest revision. The layer masks are awesome but I'm still slow with them since PS CS3 has some different and odd steps compared to GIMP. Truth be told, I'm contemplating switching to GIMP just so I'll have the newest software. And considering how many people here use it. That's a project for tomorrow though. The rest of the details for this submission will be tomorrow's concern too.

    ### LATEST WIP ###
    March/April 2012 Lite Challenge Entry: Ritradenix's Lair-lite-challenge-march-april-r2.jpg

  8. #8
      Jaxilon is offline
    Community Leader Gracious Donor Jaxilon's Avatar
    Join Date
    Nov 2009
    Location
    Arizona
    Posts
    3,925

    Default

    You might want to lighten the grid up a bit just so it isn't quite so bold.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

    * Rivengard * My Finished Maps * My Challenge Maps * My deviantArt

  9. #9
      Joshua is offline
    Guild Journeyer Facebook Connected Joshua's Avatar
    Join Date
    Mar 2012
    Location
    Denver, CO
    Posts
    116

    Default

    Will do! Thanks for the tip.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •