Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 24

Thread: April 2012 Entry: Gladiator

  1. #11
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    848

    Default

    Shading the steps

    ### LATEST WIP ###
    April 2012 Entry: Gladiator-amphi-overview1.jpg

  2. #12
      Bogie is offline
    Community Leader Gracious Donor Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    2,191

    Default

    That gave it some good definition and depth.

  3. #13
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    848

    Default

    Thanks Bogie. More work on the stairs (I am starting to absolutely hate this map now - why did I do this?)

    April 2012 Entry: Gladiator-amphi-overview1.jpg

    EDIT: Did some clever jiggery-jiggery using digital photographs of colloseums set of overlay to add texture. I think the stands and surroundings are now as good as I am ever going to get them - certainly the colours and shading are fine. They are not supposed to be absolutely accurate - the idea is to give the sense that the action is taking place inside an amphiteatre after all - and I really need to focus on the water now.

    On that subject, I have an idea: rather than water flooding into the amphitheatre, what if the sandy floor was actually a wooden platform supported on massive beams. Someone presses a button and the floor folds away, revealing the flooded underbelly of the arena.

    April 2012 Entry: Gladiator-amphi-overview1.jpg

    EDIT2: fixed some of the errors and brightened up the arena - this is coming together now for me:

    ### LATEST WIP ###
    April 2012 Entry: Gladiator-amphi-overview1.jpg
    Last edited by Jacktannery; 04-07-2012 at 01:26 PM.

  4. #14
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    848

    Default

    Ok - time for a comparison with the real thing: Rome's Colosseum. As you can see, my version is much more realistic.

    April 2012 Entry: Gladiator-colosseum-www.wonders-world-003_thumb.jpg

    I've been using photos of the Colosseum to draw this map (obviously) but I have suddenly realised that the upper area on my map (with the columns) are actually areas of ruined seating, and should not have been visible at all. Oh well - you can't win them all.

  5. #15
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    848

    Default

    Some quick attemps to see if I could easily add a crowd to the amphitheatre. I've just stuck on two images from google images 'crowds' onto the map to see if it could work.

    April 2012 Entry: Gladiator-gladiator-crowd1.jpg April 2012 Entry: Gladiator-gladiator-crowd2.jpg

    I think the first one is ok; the second one not so good. I'd need to check that it is open for use first, then I could cut and paste and rotate the crowd image to fill the stadium. However, in order to look good I will have to delete parts of each of the crowd segments so that the underlying step seating shows through, but to do this I would need to very carefully delete individual people from each copied image. That would take a LONG time, and I'm not sure it is worth the effort.

    EDIT: also experimenting with an elephant (! yay !) and some dead gladiators. These are not by me: the elephant is by Alynnalizza, and the gladiators by totte and ProBono. I'm just trying to get a feeling for the scale.

    April 2012 Entry: Gladiator-gladiator-dead1.jpg
    Last edited by Jacktannery; 04-08-2012 at 07:01 PM.

  6. #16
      Joshua is offline
    Guild Journeyer Facebook Connected Joshua's Avatar
    Join Date
    Mar 2012
    Location
    Denver, CO
    Posts
    116

    Default

    I think it's definitely worth the effort. Or maybe just cut'n'paste in smaller sections of crowd. You put work into the steps and seats... They should be seen! My only complaint about the first image's crowd is that it looks like a large number of people are looking up at the sky (i.e., toward the viewer) instead of into the arena.
    Yes, I'm colorblind. But my pink fields and orange forests are avant garde!!

  7. #17
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    848

    Default

    Ok, here goes. First attempt at water and the flooded amphitheatre.

    ### LATEST WIP ###
    April 2012 Entry: Gladiator-amphi-overview1.jpg

  8. #18
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    848

    Default

    Looking back on my water, it probably looks too bright and pleasant - like that of a wonderful swimming pool. I think I need to desaturate it, darken it, and generally make it look more threatening. I also want to try and suggest that the water surface starts much lower down below the seats, and that it continues beyond the arena edges under the seating tiers. I'm not sure how to do that.

    Here is my concept for the change from normal arena to flooded arena:

    April 2012 Entry: Gladiator-untitled.jpg

    I got the idea fom looking at photographs of the vast underbelly of the Roman Colloseum. So my next step will be to try and make these beams and show the transformation of the stadium.

  9. #19
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    848

    Default

    New improved water with less saturation and darker hue. Hopefully its a little better.

    ### LATEST WIP ###
    April 2012 Entry: Gladiator-amphi-overview1.jpg

    And the first WIP of the steel beams that run under and support the arena platform. You can see the shading is off from where I cut and pasted many short beams into a long one - this I will need to fix up somehow (any ideas? smudge won't work here).

    April 2012 Entry: Gladiator-amphi-overview2.jpg

  10. #20
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    848

    Default

    Transformation.

    ### LATEST WIP ###
    April 2012 Entry: Gladiator-amphi-overview1.jpg

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •