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Thread: March/April Lite Challenge Entry - Bridges Over Troubled Air

  1. #11
    Guild Apprentice TheBigBlueFrog's Avatar
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    Quote Originally Posted by Bogie View Post
    Excellent concept, great work. My only constructive criticism is that there is something about the pattens and the grid in the green grass that gives it the illusion of being partly transparent or ethereal. Maybe make the grid lines a little more defined?
    Thanks for the crit, Bogie. Yeah, when I showed this to my game group, printed out at playable size, most of them missed the grid. I also need to make it clearer how many grid squares the bridges take up. it's about three boards per suare, but it's not exact. The whole map is ~21x21 squares.

  2. #12
      Inriconus is offline
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    That is a decent size. For higher resolutions you can always start your project at a DPI of 300 with that resolution. I usually start mine at 1920x1920 at 300 DPI. That way I can increase the resolution and still keep the clean details, and be able to print large format if I want to. Also saves on ram while working, so it is a win win.

  3. #13
    Guild Apprentice TheBigBlueFrog's Avatar
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    Probably not going to have time to work on this any more, at least for this challenge. If I get time, I'll lighten up those grid lines. I had hoped to add some guide ropes for the bridges, but that's not going to happen. Too busy at work, which is where I get most of my mapping in.

  4. #14
      Fury is offline
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    I love the background and the clouds but maybe the grids also make the grass bleary when they should be sharper? The land 'supporting' the grass has some nice 'wooden' texture when zoomed in but the bridges don't look as sharp? The bridges look great when zoomed out.
    .

  5. #15
      Lukc is offline
    Community Leader Gracious Donor Lukc's Avatar
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    Oh, this is just lovely! And just while I was walking the dog today, I was thinking to myself, "I should do a 'Bridge over Troubled Water' map ... hmmm."

  6. #16
    Guild Apprentice TheBigBlueFrog's Avatar
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    Thanks, Lukc. That means a lot coming from someone of your talent. I was inspired by the one-point perspective on your last challenge map (the B&W challenge). As soon as I saw the ink blot, I knew what I wanted to do, and I knew it had to have an extreme one-point perspective to it.

    I didn't revise this map because I thought I'd missed the deadline. Now it looks like the voting has been postponed for some reason. Hrm. Maybe I'll get a few minutes free today to work in some revisions.

  7. #17
    Guild Apprentice TheBigBlueFrog's Avatar
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    Fury, the bridges probably don't look as sharp close up because I built them at one size and then stretched them to match the contours of the platforms. I should have made them Smart Objects, but I forgot too. It's a learning opportunity for me. I normally use Smart Objects for all my bitmapped layers.

  8. #18
      Jaxilon is offline
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    I want to know how to make a smart object.

    I really like the viewpoint of your piece. Looks great!!
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

    * Rivengard * My Finished Maps * My Challenge Maps * My deviantArt

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