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Thread: June Entry: Fenridge Castle

  1. #11
      ravells is offline
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    I hope the beast stays hungry for a little longer, the image on the left looks gorgeous!

  2. #12
      Redrobes is offline
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    Quote Originally Posted by ravells View Post
    I hope the beast stays hungry for a little longer, the image on the left looks gorgeous!
    I gotta do Snapgallows, Hardy Island and/or Old Mere Fort and I ought to pick somewhere for myself too. That might be rolled with the Hardy Island and I might to Hawker Point, Hardy Point and the Krull Crossing. Takes about 15 mins now to do any point on the map like that so I should think I will cover it in time.

  3. #13
      SeerBlue is offline
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    Great Work there Redrobes, GTS is really shining now!
    SeerBlue

  4. #14
      meleeguy is offline
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    That is wonderful stuff!

    Could I get greyscale height map data of the shown area? I've started on the castle but I'd like to do a 'regional closeup' as I would want one as a DM myself. Also I could match the bump's general contours.

    My working backstory is that this is the local's equivalent of Helm's Deep - A place of refuge. The castle got build a while back when the lizardmen almost siezed the high ground. Now the castle sits astride the only practical route up Fenridge. Except for ninja pirates - they can scale anything.

  5. #15
      Redrobes is offline
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    Well I was planning to do a closer up version around the castle bump & area for you. Did you especially want to do the terrain yourself ? Thats no problem but I have it all scripted here so its hardly any problem to whoop up a closer view.

  6. #16
      Redrobes is offline
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    Ok I have done the hill. Note that this is still a very large hill so your castle will sit on the top quite small. The grid is a 2 mile square grid. I have included a texture and a height map where pure white is 1000m. You can take it from here, decide where you want the road, any bridges, the town, wyvern tower etc etc.

    Good luck with it.
    Attached Thumbnails Attached Thumbnails June Entry: Fenridge Castle-temp.png   June Entry: Fenridge Castle-fenridgepeak1_3d.png   June Entry: Fenridge Castle-texture_1024.png   June Entry: Fenridge Castle-height_white_is_1000m.png  

  7. #17
      meleeguy is offline
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    Many thanks!

  8. #18
      meleeguy is offline
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    Quote Originally Posted by Redrobes View Post
    Well I was planning to do a closer up version around the castle bump & area for you. Did you especially want to do the terrain yourself ? Thats no problem but I have it all scripted here so its hardly any problem to whoop up a closer view.
    Whatever you have the time and think would be useful to me.

  9. #19
      Sigurd is offline
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    You're really spoiling meleeguy,


    Redrobes that terrain is just sickly beautiful. The simplicity of a good height map and a good texture layer is breathtaking. I spend so much time trying to 'fudge' it so that it looks good.

    That looks so appealing.


    -Sigurd

  10. #20
      meleeguy is offline
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    Just a quick note - very little if any of Redrobes beautiful work will be in my entry, which will be a close-up overview of Fenridge Castle. It does help me a great deal to visualize the location though.

    It occurs to me that those maps constitute an entry unto themselves, but not mine.

    btw Redrobes, can you give me a rough population number for the site?

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