Sorcerer's apprentice...Good idea! Looking forward to see how this will evolve
This will be the Lair of the Sorcerer's Apprentice. Beekham had not considered just how old Trell the Sorcerer was when he won an apprenticeship with him. The first 6 months had passed as expected for a young mage apprentice, lots of drudge work, a little bit of magic. He was just reaching the point where Trell was starting to teach him some real magic when the worst possible thing happened. Trell went to bed and did not wake up. It was not fair that Trell died leaving Beekham so untrained. But that did not stop the young wizard. Now he had access to all of Trell's books and equipment. Beekham started to experiment, to teach himself. That's where things went bad. Beekham became obsessed, he lacked guidance and wisdom, and he tried any kind of magic he thought he could learn. It was bad enough when some of his experiments got loose, but when he started sacrificing people from the nearby village they decided they needed to get rid of him. The village hired a group of adventurers to rid them of this young sorcerer before he does more damage. The lair is a few miles out of town. They are given a key to unlock the main door by an old farmer who had been Trell's friend. Unfortunately neither he nor anyone else had ever been inside, so the layout of the lair is unknown.
I just started working on this map so this is just a rough beginning.
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got a feelin this is gonna be really cool...I particularly like how you did the outside stream.
I like how you shaded the edge of the cavern walls..but, if the rest of the complex is also underground, then perhaps it would also benefit from having that same shading going around it?
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Thanks AC, I have to work on the interior shading, doors, and details next.
I really like the slightly different shading on the cavern wall, it makes that part appear gloomier, very cool. Of course I would probably chuck in some dirt and rubble in the corners. Stuff will probably collect there, especially since the apprentice doesn't have an apprentice to sweep up!
Also kudos for making the map big. I really like having extra room to play with on battlemaps and this map offers the possibility of very mobile encounters that "range all over"!
Thanks. I was thinking the exact some thing about your map, full size, plenty of room to print it out and have the players run around on it.