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Thread: May 2013 Entry: Pritior

  1. #21
      mariuccij is offline
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    This is turning out really nice!! I love the style of this map

  2. #22
      arsheesh is offline
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    Ooh! Getting excited about the remarkable landmarks key. Looking forward to seeing what you do with this.

    Cheers,
    -Arsheesh

  3. #23
      Carbus is offline
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    New update! Started working on the desert land too.
    ### Latest WIP ###
    May 2013 Entry: Pritior-hex7.jpg

  4. #24
      mariuccij is offline
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    This is looking really nice! I love the little details, this would be fun to explore!

  5. #25
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
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    Very smart use of Icons. And all those unique little City images! Great! I would rep you if I could. I am sure this competiton will be very hard, but you already have my Vote.

  6. #26
      Carbus is offline
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    Added some roads, and some special posts, based on the roman postal service, The Cursus Publicus Cursus publicus - Wikipedia, the free encyclopedia
    ### Latest WIP ###
    May 2013 Entry: Pritior-hex8.jpg

  7. #27
      Carbus is offline
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    Added new tabs, and some extra locations.
    ### Latest WIP ###
    May 2013 Entry: Pritior-hex9.jpg

  8. #28
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
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    I think that the massive border, compared to mapsize is totall out of balance.

  9. #29
      Carbus is offline
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    Thank your for the advice @Schwarzkreuz.
    You made me realize my composition was getting to messy, so I started to reorganize...what do you think? Also deleted the borders, had mixed feelings about it, mainly because I couldt find any good borders :/. Do you guys know anywhere to look for some, vectors, inspiration, etc?
    ### Latest WIP ###
    May 2013 Entry: Pritior-hex9b.jpg

  10. #30
      arsheesh is offline
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    Looking really nice. I like the new additions, and ditching the borders was probably a good choice; this looks cleaner. However there still seems like a lot of white space here, you might try reducing the canvas size ever so slightly so that the actual hex map does not look quite so small.

    Cheers,
    -Arsheesh

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