Page 4 of 4 FirstFirst ... 234
Results 31 to 38 of 38
Like Tree12Likes

Thread: June 2013 Entry: Ruins of Dragon Port

  1. #31
      - Max - is offline
    Community Leader Gracious Donor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    2,391

    Default

    That's a very fine map! Clear and neat

  2. #32
      mssandhu is offline
    Guild Novice
    Join Date
    Apr 2013
    Location
    London, UK
    Posts
    9

    Default

    Very good looking map-coastline, island, waves, colour scheme...high-res, big size ! Wonderful. Beautiful. looks like you have a vision, skill and technical know-how to make it come true! As a new comer to map making (in fact a new comer to GIMP as well) this is the kind of map I will hope to produce one day, soon!

  3. #33
      Londonsmee is offline
    Guild Apprentice Gracious Donor
    Join Date
    Jun 2013
    Location
    Hemel Hempstead UK
    Posts
    35

    Default

    Very nice, missing some sheep heheh do like the hedges for house separation.

  4. #34
      arsheesh is offline
    Community Leader arsheesh's Avatar
    Join Date
    Oct 2009
    Location
    New Zealand
    Posts
    4,152

    Default

    Quote Originally Posted by - Max - View Post
    That's a very fine map! Clear and neat
    Thanks Max, that is a high compliment coming from you.

    Quote Originally Posted by mssandhu View Post
    Very good looking map-coastline, island, waves, colour scheme...high-res, big size ! Wonderful. Beautiful. looks like you have a vision, skill and technical know-how to make it come true! As a new comer to map making (in fact a new comer to GIMP as well) this is the kind of map I will hope to produce one day, soon!
    Thanks mssandhu, I was in your shoes nearly 4 years ago when I first came here. Keep at it and you'll get there.

    Quote Originally Posted by Londonsmee View Post
    Very nice, missing some sheep heheh do like the hedges for house separation.
    Yeah you're probably right, what with the Mercer's Guild there likely would be sheep about. If I had more time (i.e. if I didn't have to get back to the academic work I've been neglecting) I'd add crofts and fields along the road to the town, perhaps with some sheep. It will have to wait for another map.

    Thanks everyone for all the feedback and constructive criticism.

    Cheers,
    -Arsheesh

  5. #35
    JSP
      JSP is offline
    Guild Apprentice
    Join Date
    Jun 2013
    Posts
    38

    Default

    Beyond impressive! The way you transition the water to rock, rock to grass, and the detail in the layers is spectacular. I love being able to see the individual stones in the walls and tiles on the roofs.

    JSP
    "Not all those who wander are lost." -J.R.R. Tolkien

    -Shards of the Dark Age- My blog
    -Last Apocalypse Forge-

  6. #36
      arsheesh is offline
    Community Leader arsheesh's Avatar
    Join Date
    Oct 2009
    Location
    New Zealand
    Posts
    4,152

    Default

    Thanks so much JSP, I put a lot of hours into trying to blend things just right.

    Cheers,
    -Arsheesh

  7. #37
      Carbus is online now
    Guild Journeyer Facebook Connected Carbus's Avatar
    Join Date
    Aug 2012
    Location
    Rio de Janeiro, Brazil
    Posts
    218

    Default

    It is a fantastic entry Arsheesh! The textures fit very well, wish I had your skills, I always mess up when trying a realistic style .
    Already got my vote, like and rep!

  8. #38

Page 4 of 4 FirstFirst ... 234

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •